Hey guys!
Student game artist here giving this a go, mainly looking for feedback and good advice on how to improve with my work. First time posting on Polycount as well as entering something like this
Planning on making a throne room based on overgrowth and underground ruins, the idea behind it is that its a throne room that has been forgotten and natures decided to play around with it a fair bit.
Software that will be used:
Maya
Zbrush
Photoshop
xnormal
3D-coat
UE4
Replies
Edit:
Width changed to 13m instead of 10 to create more room
I felt as though it was to clustered around the center and then after discussing it with some friends and family decided to make it a wider by 1.5m on each side
So now that my greybox is practically done I've decided to finish it up here and now its time to start modelling my assets
Still considering making changes to placement of some things in greybox.