[FONT="]YAGER seeks the talents of a passionate 3D Artist to work on an awesome and exciting unannounced AAA project. Were looking for people who love working in interdisciplinary teams with a flat hierarchy and in a fast-paced and professional environment. So if you are excited about working in a strong team culture…
I'm suppose to be practicing with speed modeling right now but my brain just found a way to slack off! Some of these tutorials, sites and Maya's documentation are where I learned the most. Link some of your best findings if you will, priced or free. Pixelbahn A few more Tutorials on his Channel [ame="…
Yeah same, @Benjammin . I started to learn NURBS about 20 years ago and gave up because I was never able to successfully create a decent looking NURBS head, just a nasty looking monkey thing from a 3D Studio Max tutorial. NURBS were kinda hyped up back then and now there's barely a tutorial online on the subject. Even back…
* ABOUT THE GAME * Bring Power and Fortune to your dynasty in this multiplayer life and trade simulation game. Tame nature, manage your business, and outplay your competitors. In “Power and Fortune - Pioneers of Kalica” you run a business in a newly established settlement far away from the home empire. You start at the…
[FONT="]YAGER seeks the talents of a passionate 3D Artist to work on an awesome and exciting unannounced AAA project. Were looking for people who love working in interdisciplinary teams with a flat hierarchy and in a fast-paced and professional environment. So if you are excited about working in a strong team culture…
[FONT="]YAGER seeks the talents of a passionate 3D Artist to work on an awesome and exciting unannounced AAA project. Were looking for people who love working in interdisciplinary teams with a flat hierarchy and in a fast-paced and professional environment. So if you are excited about working in a strong team culture…
Hello there! I've been meaning to ask about that long time ago: can you recommend any techniques or workflows fitting for a model that does not have any high-poly source mesh available? In particular, I'm very interested to know about the following: * First question: ambient occlusion baking. Are there any caveats or…
Hello, This is my first topic here, I hope I am not doing wrong by posting in this section for my questions. So I am currently learning 3D, as I want to be environment artist in videogames. Despite the incredible amount of online ressources, I still have somes specific questions I would need answers to move on and continue…
So this is going to be sort, and honest, and a bit hard to hear. if you want more in-depth advice just let me know. This should work for you too David, well the principle of it anyhow... and this is really easy to do! look at your portfolio. Now compare what you have on your site to someone that is already in the industry…
Wow, thanks for the words of encouragement everyone. I'll try my best to live up to expectations. The only way I could think to show my sculpting process, other than making a video, is to show the general steps I take on a mesh. It's the same basic idea I've always been taught in drawing classes - start with the bigger…