Hello There, Hope you are doing well ! I am a 3D generalist, animator, rigger with 8 years of experience available for commissions. I have completed about 400 plus projects so far. You may please go through my portfolios in the respective categories shared below. What working with me is like!…
Hey, they love their AI, so these are exactly the type of posts they're catering to. The point of having a respected portfolio website, is that it's the first place you go to find people to hire. When half the posts are people who clicked 'generate', that certainly takes away a lot of the appeal. Not responding to obvious…
Job Description 343 Industries is looking for candidates to join our Narrative
Storytelling team. Here you will contribute to the future of storytelling
within Halo universe. We are looking to captivate audiences with a bold and
inventive approach to animation, framing, and composition within the bounds of
the gameplay…
Are you passionate about video games? Do you want to keep progressing in an exciting, young and dynamic environment? Gameloft is currently seeking a Lead 3D Artist to join its studio in Montreal. Gameloft creates games for all digital platforms, including mobile phones, smartphones and tablets (including Apple® iOS and…
Are you passionate about video games? Do you want to keep progressing in an exciting, young and dynamic environment? Gameloft is currently seeking a Lead 3D Artist to join its studio in Montreal. Gameloft creates games for all digital platforms, including mobile phones, smartphones and tablets (including Apple® iOS and…
Lead Level artist is responsible for the team of level artists that creates graphical content of multiple game levels and must ensure that their work can be successfully integrated, taking the technological limits and artistic direction into account. Responsibilities: * Knows and educates team of level artists on game…
Hello everybody! Decided to participate in the challenge. I'll go with this beautiful stylized environment from Hanna Khalupa Already did a blockout and lighting, trying to respect the concept as much as possible. The blockout I made in Maya with the concept attached to the camera view, so I can have the right proportions…
Well done! The lighting could be a bit more interesting, but in the video, it seems like you'd probably run into problems fairly quickly since the surrounding mountains cast shadows across the whole valley with a lower sun. Since your main viewing angles might been pretty fixed as well, maybe rotating the sky would have…
I figured this was somewhat relevant to us, as we make art for games. It's a European Citizens Initiative, currently at 652,366 signatures at a 65% requirement for the UK parliament to recognize it. If you are in favour of these terms & are a citizen of a country in the EU, the deadline for signatures is 31/07/25. From the…
Are you in a good game dev job? How do you know? It’s easy. Do you have Pixelpatron’s five “P’s”? People - Do you like the people you work with? Is your work environment collaborative or competitive? Do you feel like your opinion matters? Do you get recognized for your contributions, does management know what you do? Do…