Namely Height, UV and index. Does anyone know how to do it properly ? Or at least on what principles? Bits masking or something maybe? I am trying to do it for FX map in 32 bit mode. Something similar to what available for shape splatter in which pixel processors I couldn't understand a thing so it looks easier to invent…
I have published a script - 'TT copy-paste Lite script V.2 (Version 2) - or - ''2 percent of power left'' survival helper method for Autohotkey' ;). The script was written to work (with the text and files, copy-and-paste) with any standard keyboard - x2 times faster, likewise as though you worked with the "non-standard"…
Really, people hating on the environment and graphics have a bit of a clouded mind, I was playing some campaign yesterday and for the second day in a row people that watched me (some non-gamers) said "wow that looks incredibly good/realistic", or remarking about details like the sheets of paper flying around when you hit a…
My only concern at this point is that the 2014 date sounds real late. The other two consoles will be out this year. And I'm sure 2014 will turn to late 2014.
Golden Lake | Level Design Showcase | UE4 | ArtStation WildWest Challenge Final https://www.youtube.com/watch?v=SNY81lGVRoI Hello everybody, it's been a while! Here is my ArtStation Wild West Challenge Submission's final situation. I'm not that much happy with the lighting but i had some problems and for now i'll take…
Work in progress I'm gonna have going for my GATES TO HELL!.. I've actually got most of the previs stuff done so now it's mostly the fun part of the modeling and then texturing YAY!! ^_^ My limitations are: -1500max pollys (quads) -1024x1024 Diffuse -1024x1024 Specular -1024x1024 Opacity (probably won't need) -1024x1024…
I know its been a while since i last posted about this scene, i haven't gotten very far since the last post but i did change a few things. I know the main issue was the building, it was just a plain box. Well i scrapped the whole barn and started to make a structure piece by piece. then i added boards and now it looks more…
I've created a camera in maya, and turned on resolution gate. The default 640 x 480 came up. In render settings, i turned it to 300 x 800. The resolution gate doesn't chage, but the numbers do update to 300x800. When I render, I get 640x480 squished into 300 x 800. Any ideas? I thought it might be something I can set in…
Wanted to show you my main piece of work of late, hopefully my final addition to a character portfolio, currently needs updating. There are loads of annoying errors in my work that rather let it down, annoyed at my rate of progression, this is my 3rd/4th year doing this. It's not easy making post-apoc soldiers stand out so…