Hello all My gpu is shit for cad (HD6950) I have had my doubts about it for about a year now. Textures don't render properly with this card and I am having serious difficulties in mudbox & modo (detail painting related). Served me well for games and such but enough is enough. Also adding another 8gb of ram (16 max on my…
Hi fellow artists, I am currently giving a test on a 3d asset creation but I am facing 1 major problem which actually is quite tiny :| I have been onto a "Texel ratio needs to be consistent (256UU = 1024 Pixels). " problem ,which is written there in test pdf,for over 2 exact days now. I used a plugin for uv called textools…
Hi, Sorry for posting on this old topic but the techniques shown here are very important (anyway it's sticked in the front page) and game artists should be aware of this and always bake on a 32-16 bit depth raw color space then generate an 8 bit normal map or vertex curvature or displacement with dithering. I have tried to…
Ok first off, seems like I was acting like a bit of a dick the other day reading back through this. Almost done crunching though and who knows, I might even turn back into a rational human being when it's over. Secondly, that's actually a really good point KDR about how to mathematically subdivide a tri. I've been doing…
****UPDATE: We have the room from 4pm until 11pm on the 11th February**** http://www.parcelyard.co.uk/ London/UK/EU Polycounters! After been reminded by a few people over the past couple of weeks that it's been a good while since we had a meet, I thought I had better get off my ass and get one sorted! I'm currently looking…
Fuckin 38 song set list with 3 encores! Would've loved to be there. Good for Trent for ending it on his terms, and not wanting to become a parody like so many other bands that can't read the writing on the wall and just become nostalgia acts. Awesome that they didn't play Closer too. Set list: 01. Home 02. Somewhat Damaged…
I like where this is going. Do you have a reference? What stands out to me is that all the textures except the plaster seem too light. Try making your midtones and shadows darker. The highlights on your edges should really stand off. As to the individual textures: Roof Tiles - The darker areas under the slates - possibly…
Hello fellow polycounters, I have a problem that i kinda fixed but not really. Basically in my church project i have set up a load of spotlights outside the windows (which are a single plane) and have light shafts bleeding through the windows. It looks great except im using 16 dominant spotlights, which work and give me…
Hey Guys, My first gaming project was released on XboxLive:Indie Games yesterday. minus points for originality as its based on the good old 'tower defence' concept, but it started out as a learning experience which evolved into a game and obviously my mate and I are feeling quite pleased with ourselves at the moment. . The…