I am sorry about the title, I couldnt find something better. Anyways I am working on a faceless set, and as a headpiece I will make 2 tentacles that will swing while walking, I know that I need to add my own bones (they becoming more famous) to it. But I dont know how should I make the tentacles low poly, should I make…
Hi, I use Wings 3D and im probably going to be using it for some time. Im currently developing my own game along with a Porgrammer. I was wondering how I could get the best looking graphics out of my models. For instance. I was wondering about the "Gooch Tone" Shader. Now I have applied my textures to my tank, But when I…
I would have to agree with mLink on this. The base seems a bit too bright compared to the statue itself. Another bit that strikes me as odd is the wings. The weathered look is great, but the wings look more weathered than the body. Here is a pic I found of a similar statue. Some feathers added to the wings would make this…
Hello everyone. I modelled some feather with planes and put on materials like that. My goal is arrange them like that ( below ) and i want to animate them like some wing movement also i want them flicker a bit with wind. But i dont know how to achieve that. I have some base mesh like this. If i put particle system and tell…
I would do it different for the different varieties of feathers. The big flight feathers would be done the same as hair cards. Maybe three to five shells would give enough variety to fill out the wings. The little feathers on the front of the wings and the body I would also make a few varieties of, give them a texture, and…
Hey everybody! This is some concept work that I have been working on for about 2 weeks now for a ut3 mod. I want this level to look as awesome as possible so all the feedback I can get would be great. The first image is of a morgue, if it's too dark to really tell what is going on let me know and I will brighten it up for…
Hi, This is my first post. I am studying particle effect in UE4, and I am trying to do a butterfly particle effect by myself. I bought the "Insect Birds and Fish FX" on the UE4 market place and try to make something similar but the mesh is not acting the same way as I expected. *Problem: The wings should perform up and…
RazorBladder: I see what you're saying about the jaw and the eyes. For the jaw I was going for something similar to an alligator, having the long mouth and such. I can move some verts around and sorta make a tongue that's lying on the bottom of the mouth, which might make it less boat like. Not sure what to do about the…
I have trouble figuring out which constrain I have to use and the order they are supposed to be in so I can move the wing. My goal is to move the gear, and the wing should go up and down. The cylinders should just rotate and stay in their place. The second arm should follow the gear rotate with it like old train wheels.…
Hi everyone, We’re looking for freelance 3D artists experienced in creating realistic 3D models. Task: Create a photorealistic model of a pest beetle. Use the main reference for modeling:…