HI guys, When importing my groom from Maya, it comes flipped on the X. If I change the scale to -X it does not render correctly. I am setting the rotation values to 90,180,0 has any one experience this before? or have ideas on how to trouble shoot?
Hi, few weeks ago in my free time I've started modeling an X-Com rifle model in high poly. As you remember, UFO1 was and old game so there's no proper, hi-res references. Most of the weapon's details are taken from reference pics of modern weapons. Only the main shape (but a bit modified to be more user-friendly) is taken…
Hello, I need a tool to reduce polygons in my models, in format 3DS or X. It should be free if possible, I don't have 3DS Max. I already Googles and found Pixel3D, it seems to do the job but I cannot save in shareware version. Any other suggestions? I just need to reduce vertices and or polygons in two 3DS/X models...…
Hi everyone, TopoGun 1.05 for OS X is ready and the betatesting will start in a couple days. Everyone who wants to join the betateam should register to the TopoGun forum and join the public Betatesters usergroup. TopoGun requires at least OS X version 10.5.5. www.topogun.com www.topogun.com/forum
Hey everyone! I’ve just started blocking out my major project for uni. It’s still super early in the process, but I’d really appreciate any feedback or suggestions on the proportions, structure, or overall direction so far. :3 "Open to Critique!!" The concept is by Longque Chen
Hello everyone, I have just finished this scene, it took me 4 months to finish and it's based on the x-mansion from x-men movies. I used 3ds max, substance designer, painter and unreal all materials were created in designer then used painter for baking and texturing it's my first scene in ue4 and I learned a lot from it..…
Venture X [Logo](https://picload.org/view/rwraccra/venture-xlogo.png.html) Game Name: Venture X Hey, my name is Saltuk and together with some friends we are trying to create a 2D tile-based RPG game. No studio or company, as it is an indie project.However we still lack some artists that have experiences with tile-based…
So what exactly does the reset x-form do to a mesh? I'm exporting an object here via ASE and it looks bad in my game engine. Yet using a dedicated exporter (which I can't use in this project) and the mesh looks ok in game engine. It looks fine in 3DS Max too. So Max is storing something on the mesh that is important to how…
Hi guys I have recently switched to x normal to bake all my maps and have had no problems up until now.For some reason I get this type of bake on my mesh ( all previous meshes are fine) and this one has nothing that would cause errors which is why I have no clue what is going on any advice or thoughts would be great . I…
Please help! I am a noob at Gen X in Maya and I am trying to place guides on a head to make hair. How do I make the size of the guides smaller?? They are huge and I have guides on top of guides which makes it hard to manipulate the guides that are under other guides