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Xgen (maya) to Unreal comes in flipped on the X

interpolator
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jose.fuentes interpolator
HI guys,

When importing my groom from Maya, it comes flipped on the X.  If I change the scale to -X it does not render correctly.  I am setting the rotation values to 90,180,0 

has any one experience this before? or have ideas on how to trouble shoot?
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