Hey everyone, I've been working on some WW2 era uniforms. Been using Marvelous Designer, Modo and Substance Painter for this. I'm fairly new to Character Art so I'd appreciate feedback / Critique :) British Commando https://www.youtube.com/watch?v=VhBhV9CkRc8 Parka Uniform Greatcoat
I've began a personal project for my portfolio, a diorama of a WWI italian trenches with a machine gun position. Will post here for feedback. Here my blockout shots: A very rough blockout, tell me what you think :smile:
WW2 Sarge I have been working on. With gear including a Thompson and some more ammo packs hes around 1500tris, without hes around 1020. I still have yet to go back and really detail him to make him pop, fix his color, uniform texture etc. Looking forward to any crits on him so far. Thanks blarg!
Hello all! I am currently working on a North African WW2 environment piece. All assets will be game ready as well as they are for different game projects at my school. Thanks for stopping by and all C&C is welcome, Right now my substance painter game is a little weak.
Hey everyone, I'm working on this austrian WW1 Axe but im struggling with the topology. Also I cant get the shading right on this model so if you guys have any suggestions or tutorials please let me know Thanks! I also attached some of the reference I used.
I am searching for a good ww2 us army clothes reference painting texture maps. I tried 3d.sk but they seem to have only german and british uniforms of this time period. I am googling now but maybe one of you have some links or images he would like to share?
[ QUOTE ] I used to collect ciggarette foil for a foil ball. It got pretty huge, I don't remember what happened to it. I used to also collect WW1 and WW2 trench lighters, but gave them away cuz I didn't want to tempt myself to smoke anymore...lame. I wish I had them back. Scott your collections sound fantastic. Are you…
Hello, This is my first thread in this section :) Anyway I am working on creating a more interesting and up to date portfolio and I decided to start with a more simple project first. I am modeling this WW2 Revolver I have finished the high poly and will be moving onto low poly and than baking normals and creating the…
This is the first actuall project and scene in UDK for me so alot to learn; its going to be a french house under ww2. The window placement is just a quick "blockout" to see how it might look. Im having some problem with my imported meshes as you can see on image three, I dont know if that is on the image, but now its…
Hi all, My latest project during my MA in Games Art and Design at the University of Hertfordshire was this WW1 British Trench environment. We were tasked with creating an environment that told a story through one single render, which is the first image shown below. I wanted to create to tell a story of hardship and the…