Hello! I’m excited to share the very early stage of my new Unreal Engine 5 environment art project. This first phase focuses on blocking out the space and exploring the core ideas behind the scene. I’ve gathered thematic reference materials, used AI to generate early concept directions, and I’m actively collecting…
Im especaily interested in unreal kismet sense I find coding to be a bit intimidating. Is there a way to get my hands on any training (book or otherwise) on anything unreal 4 oriented or will I have to wait fro UDK 4 to release? If I have to wait, how long do you guys suppose?
I'm trying to import a rig into unreal and even though the skeleton and the mesh import properly and work, any animation I have baked onto the skeleton appears in unreal as the entire mesh is rotated and scaled smaller even though the animation hasn't moved the position of the model. I thought it might have been because I…
Cinematic with a bit unusual story of creation :) https://www.youtube.com/watch?v=PBsz4BjyHRkMany years ago I wanted to make a short cinematic showing life on other planet. But I decided to make my own 3d software, you possibly know as Teya Conceptor (or remember even before as Polybrush..).So now I made this video using…
you can scale the UVs going into a maya texture node and indeed that data will not be passed through when the model is exported. in principle, if you apply the same transform to UVs plugged into a texture sampler in unreal it should give you the same result - if there's a difference it could be a few things - the texture…
Type: Freelance / Remote Duration: Short-Term (with potential for extension) Start Date: ASAP 📝 Project Overview: We're looking for an experienced Unreal Engine developer (UE5.5) to help implement a prototype gameplay mechanic for a two-player online co-op experience. This is a mechanics-focused task that involves physics…
What benefits there are in using NON unreal dedicated server, but another one - BigWorld, etc ? Game is 3p shooter on big maps 2-10 Km. witn NPCs and items. 16-64 max players BigWorld has nice buildin stuff for managing big worls, and a lots of stuff happening online. So it fits well MMO type games. But It also used in…
Hey, I want to learn unreal engine from zero. But all of these plugins and settings that are enabled as default confuses me. I would like to know what each of these plugins are responsible for. And i would like to learn the ones i need one by one. I tried to turn off all of the plugins but it kinda removed more than i…
Hi, am using unreal engine and while working on the button labes, i noticed that the white text decals that fall into deep shadow or are lit only by ambient light (Left-Side) appear to glow or have a fuzzy, bright edge/fill, even though the material does not have an Emissive input connected. The decals that are directly…
I was watching a talk by Stephen McAuley, technical director at Santa Monica Studio discussing their approach to game editors and how they use Maya as their game editor in conjunction with their engine. https://www.youtube.com/watch?v=G5VeATrOST4&t=2684s Apparently there are many benefits with working with Maya as a level…