Many years ago I wanted to make a short cinematic showing life on other planet. But I decided to make my own 3d software, you possibly know as Teya Conceptor (or remember even before as Polybrush..).
So now I made this video using it for most modeling.
Another models and part of brushes I made in Blender, animated in it, then assembled everything in Unreal Engine and finalized in DaVinci Resolve (using sfx sounds from OpenGameArt)
More images at my ArtStation page: