Bluezoo, real-time rendering using Unreal Engine and Alembic pipeline which allows more complicated rigs to be used in real-time, without interfering with the creative vision. Amazing job, Full article here - http://www.animationmagazine.net/shorts/blue-zoo-unleashes-merry-mayhem-in-christmas-short/…
Hey, I am kind of taking a survey, but I am also curious as to what your favorite art styles are? My favorite is Steam Punk Unfortunately there isn't much steam punk art, or at least much that I know of, but any piece of art I see that is steam punk is just creative and unique. What are your favorite Art Styles?
Hi Guys, I'm new to polycount, and would be great to get some honest and creative feedback on a sword I've created for Kunkka. Feedback on the whole item is welcome but primarily the color of the straps has been giving me a headache. Ive added some quick variations. Would love to know what you guys think. Cheers Everyone.…
Perpetual Fx Creative: Looking for a skilled Maya Dynamics specialist for an video game currently in production. Experience with video game engines is a plus. Must be a quick learner and able to comprehend engine documentation. Must be a Problem solver. Must excel with use of Maya Dynamics. Excellent verbal and written…
Golden Boats is one of my latest concept art pieces inspired by Argentinas' boating ports of Mar Del Plata and a fictional Brazilian environment. The ports of Argentina seem broken and gloomy but the orange boats in the water stood out with their colors. I wanted to capture their beauty by surrounding them with a fictional…
I know that matching LoL's art style is a challenge itself, but in my opinion there is no creativity at all doing an existing skin so I'm going to do a new skin mixing my favourite champ, Syndra, and my favourite skins, the arcade ones. Here is a quick sketch with some ideas that I'll probably end up changing while…
Technical Artist Flight Reports to: Lead Artist Base Location: Kent, UK To apply, go to www.dovetailgames.com/vacancies Overview of Department Dovetail Games is scaling the development team to deliver the next generation of flight simulation to the PC hobbyist. Summary of Key Responsibilities Dovetail Games is recruiting…
RealtimeUK are currently looking to recruit a Lead Modeller who is creative, flexible and passionate in their approach to working in CG animation for high end cinematics and short films. This is a supervisory/hands on role and you will be as proficient as a line manager as you are a 3D modeller/texturer. Liaising with the…
Hi all, Six Times Nothing are looking to recruit one or two passionate, skilled and creative 3D environment artists to work with us on our in-production game development project, Dawn Of The Tyrant. About the roles: Firstly, please note that these 3D artist roles are being advertised as unpaid positions. We are looking to…
INDUSTRY GIANTS 2013: Visual Effects, Animation and Game Forum Presented by A Bunch of Short Guys October 19 and 20, 2013 DALLAS/FORT WORTH: 12th annual Industry Giants will be the biggest year to date as A Bunch of Short Guys have teamed up with Big Design and the International Game Developers Association (IGDA) to have…