University doesn't mean anything in my country. They're free and worth nothing. They make-up stupid degrees and accept anyone to suck government subsidies and grants. I know 3D isn't for me. I just don't have a choice. I'm way, WAY past the point of "figuring out myself", I need a job that pays. And 3D is the only thing I…
Its better to take your time to finish a character to a decent quality. I could challenge myself doing an overwatch character in a week, but I'd want to be paid a lot lot more, though I just don't feel its worth it. Remember that companies do have to account for downtime. Burning out artists by compelling them to speed…
Got the chance to work on the base texture the past couple of days and finish up the UV. here's the base texture, i of course have to add in the details, and surface detail kinda stuff right now its sort of just where i want to head in regards to color. still gotta add in stuff like rust, and scratches and high frequency…
Hi I'm stuck with maya again. Looked everywhere but cant find how you set the pivot options in maya for the following: I have lots of separate boxes each with a face selected. I want to scale them at the same time BUT with each box using its own pivot so that the all scale in on themselves and not towards one pivot shared…
Hi! Here is my first plugin i want to share. It is for duplicating objects along curve. You can find on creativecrush some scripts for that, but i want some features that i cant find there. So here is video. Hope it describes main ideas: <embedvideo service="youtube">…
Hey, just a quick question. I wanted to make a string vest (pic1) out of an existing vest created in marvelous. I'm using a tilable string vest pattern (pic2) as a texture map over the model with mask by intensity to create the cut out pattern as a guide for me to retopo in maya. I wanted to know if theres a way to change…
Hey all, New to animation here and wanted to show off my Maya rig using the EPIC games ART (animation rigging tool) which is same thing as standard tools. Rigging issue I am having is with ALL skin weights locked except UpperArm, Clavicle, UpperArmTwist both share skin weights. I want to get all skin weights to UpperArm…
Why does the UI change after every action. Sometimes when I am done making a normal layer I cant apply it to the 3d previewer ( the little refresh button is gone) Sometimes when I save and come back to my project later, all or some of my layers are gone :poly127: Kind of frustrating when I do ALOT of work and I want to…
Hey guys - I've searched the forums and cant find anything which means either there arent any posts about this already (which I dont believe) or I'm an idiot. Lets go for the latter shall we? I'm currently an animator, and want to start being able to make my own models/rigs in Maya as thats what my work use at the moment.…
Baking 8 bit normal maps has never been a good idea Unless the engine you're targeting is very silly indeed you want to be feeding it 16bit textures for everything (outside of special cases where you want 32bit) - UE5 support for 16bit color maps is acceptable (vs the abortion it was in UE4) so there's no excuse there :)