My first thought seeing the page was... :/ hmmm Carbonmade. I have been seeing Carbonmade more and more. And the porfolios sort of start looking like carbon copies of each other. I specifically can think of 2 other 3d artists who have the exact same theme as yours. I don't know the limitations of carbonmade... but, I would…
I once contacted the customer support of them for more information like PDF`s comparisons ect. but there was not much to offer. I know deep paint 3d back from the max 4 days (Outcast from appeal was done with it) so very old- and it seems they never really upgraded much ( a sad thing imo). Someone here at polycount…
i'm with 'who cares'. It's all a matter of taste, personally i prefer reading a good novel over playing whatever awesome game. Better graphics equal bigger hollywood explosions and the stories and gameplay in games still can't hold a candle against a good old book. One day it might, but i suspect it will go down the path…
Sounds like you want to do everything! Unfortunately you're going to have to narrow it down. Here's some articles I dug up a while ago. Types of DESIGN jobs in the industry: http://www.gamecareerguide.com/features/483/types_of_game_.php?page=1 As graphics have gotten more uber and complex the ART roles in the industry for…
All those new cool procedural texture softs SPainter included have one principle flaw imo. Their procedurals work in texture space that creates lots of limitations. Decade ago my approach for texturing was 3d max -Photoshop pair. You can have some cool procedural edge wear , curvature masks or "Dirt" mask based on mental…
I agree with Tengou, there's a lot of good stuff here. I'll list a few of the things I noticed that wouldn't be too hard to fix. I think consistency is just as important as quality, so fixing a few of the most glaring problems will do a lot for the overall perceived quality of your reel. - At the end of the first piece,…
Hi, I attended the three level offered by Anatomy Tools regarding the human anatomy. It's a very intense clay sculpting class with real models. You can attend also single modules (1 for beginner, 2 for intermediate, 3 for advance), each one 5 days long. The place is in Las Vegas. They give you a really strong anatomy…
New devlog! It's about an enemy! It's called Warrior and is a melee creature! More exclamation marks!!!!!! So, what about the Warrior? The Warrior is one of our first enemies and also one of the strongest: if he hits you with his giant mace, you’re gonna really feel the pain. It might seem like a small, fatty creature, but…
^^ What this guy said. Look at portfolios of people who work at a company you'd love to work for someday. Look at portfolios of people at studios you think you might have a chance of getting into. Create 3-5 finished and polished pieces of work for the area you'd like to apply to, show final low-poly model with textures in…
Well this is a refreshing sort of thread. Got a nice, honest sort of feel to it. I suppose the best feedback (or the best...start to feedback) I can give is the following question: Why have you never moved beyond cartoons? I mean, you say you never "got" beyond that point, but I mean why? Just draw something that's not a…