Hey all This is my Blizzard student contest entry, I would like to keep working on it as a portfolio piece, so all feedbacks are welcomed ! :) In WOW universe, Goblins are hot headed creatures who love money and mechanical things . Under the leadership of trading prince, they built an amazing tech city on the isle of Kezan…
Hey Guys! Learned a lot about lighting the last weeks and did quite a few experiments - this particular one here I really liked, so I decided I will turn it into a full environment. Currently I am fairly satisfied with the lighting and started modeling all the assets I will need to populate the scene. The brick texture is…
So many portfolios out there! This one is mine :) I'm looking for feedback, advice, and critique. One concern I personally have is that the selection of work that I've done are pretty "boring". The scenes are more architectural than environments with a fantasy vibe. I wonder if that's an issue. Like many people I'm all…
Man I am loving your work. I am starting with environment art now and your environment is an awesome source of inspiration. I will follow your work here to see if I can learn something. Also there is a lot of questions I have regarding your approach. But I will keep visiting your posts to see if a can understand more about…
Reload Studios is looking for an environment artist to join our
team. The art department is a small but dedicated team. All of us
wear many hats during our current production. The ideal candidate will
have the opportunity to make a huge contribution to the outcome of the levels
as well as other visual content for our…
I agree with BARDLER, you really can tell you have spread yourself too thinly over a larger environment, rather than a smaller, more managable scene. I think focusing on a nice area with a good compostion will help you pull this from a slightly-dated looking environment, to a current-gen quality one.
Like Chris said, get rid of the enter page. It serves no purpose. Throw away the plugin that enlarges the images, its slow as ass. Your environments should be first. The resolution of your environments (especially the gold min one) seem crappy. It's pixelated. You should really work on your spec maps on your guns too.
Armature Studio is seeking experienced artists to join us on a very exciting existing project! We have openings for: contract 3D Artist (environments) and a contract VFX artist. Experience with Maya required, and with UE4 preferable. These are 40 hour per week temporary roles that would last through the end of June 2021.…
Hey guys, I am from india ,which means there arent much good schools to teach 3d for industry standards. Can anyone please suggest some good resources to learn environment Art in Maya,Unreal Etc. and what the workflow is all about. I see a hell lot of tutorials for blender,but realised it doesnt help much for industry…
First of
all a happy new year to everyone! With the new year comes the expansion of the Emberheart
team! https://www.youtube.com/watch?v=0OgS1ii5BBE Here’s what we’re looking for: Are you a skilled
2D or 3D environment artist that can handle a in between realistic and stylized
artstyle? Are you
tired of joining royalty…