So I thought I'd start a thread for this. The idea is to get a mech model 3D printed and from that I hope to learn how to do resin casting. Steps will be: * Make model (Zbrush) * Split model into parts for printing (keeping casting issues in mind, legs will likely be 3 parts, body 1 or 2) * 3D print (using printer service)…
@Eric Chadwick Thanks! :) I ended up using metahuman skin material, which I then edited for my needs. I know it's not the best idea, because Metahuman stuff has so much “bloat”, but for this personal project that I aimed to keep short it was good enough. I edited the material by disabling a lot of stuff and inserted my own…
Hello I have a 3D scan (mesh) around 10 milion polygons, its an older project started months ago to which i came back now. I brought the mesh to zbrush, retopo it to lower poly and worked on this lower poly in 3ds max (the mesh had holes, bad geometry at times etc.). I want to bring it back to zbrush and re project detail…
So, I have been texture crazy as of late at the ol' studio...office...what have you. I have not painted a concept, or modeled a character in quite some time. Here is my fable attempt to paint a monstrosity of a creature...that prays on children and dreams of sugar plum gumdrops in his spare time...i guess lolz. So here it…
Film References for the LCVP Higgins Boat. Blueprints references for the Higgins Boat. Texture references for the Higgins Boat. Completed Textures SO THE PROBLEM For some reason I feel like my textures are looking really bland. I'm not fishing for complements because I am working really hard to improve myself with this…
Hey everyone, I'm currently working on a stylized-but-semi-realistic project, and I need to create a pair of tassel earrings similar to these: My main goal is to make them look visually appealing and believable, but still optimized enough for use in a near low-poly or game-ready environment. I'm using Blender and ZBrush,…
These days most artists want to post their work in places that'll help them gain exposure (for their portfolio/game/etc.), but Polycount is only really focused on helping artists with critiques and technical questions. Artstation took over for showing portfolios (after CGHub died), and generic social media sites make more…
Hi guys: CD Projekt RED is opening a new studio in Cracow, the city of kings, Poland. We are looking for a talented Concept Artist with strong traditional illustration/painting skills and lots of creativity to join our newly created team in Krak
Hello, unfortunately I can’t show the current project. I will probably create a new scene when I have some free time and show it instead, since I’m not able to share the current one. Video reference: https://www.youtube.com/watch?v=h5fTnIBziXc The issue with my scene is that I can’t achieve the same sense of volume as the…
Hi there and thanks in advance. I'm currently in the demo period of my school year and need help, advice or any criticism you might offer. I'm currently working from a concept by Benjamin Last. I really loved the atmosphere behind the scene and I am presently trying to make a 3d model of it. I've currently made most assets…