USB gamepad and key-remapping program. I broke my wrist a few times and that`s what I did the last time it happened. The way the cast happened to be made I was able to put a PS2 controller in my hand and it kinda locked into position. Then I placed my hand on the desk in a resting position. Trackballs? No clue... I…
Dear Polycount comunity, I am an aspiring 3D artist and am about to graduate and start looking for a job. At the moment the biggest weakness in my skill set is my texturing and i am looking to improve on it. Over the years i have fallen in love with the "simple" hand painted artstyles from games such as WoW, Bastion and…
Hi everyone, Today I released the Alpha version of a tool I’ve been developing called HardCuts. HardCuts focuses on fast hard-surface concept modeling using voxel booleans and parametric shapes. The idea behind the tool is to make workflows like these very fast: • blockout shapes • boolean cutters • base mesh creation •…
Hi guys, I'm new to this forum and hand-painting in general. I've recently started to make a hand-painted dwarven dagger. I'm working on the bronze/gold bits at the moment and can't get it to look right... Any tips?
Texture projection method The main method of creating texture using AI is to project the generated image onto the model from several angles. Important This technique does not exclude a person from working on textures. AI is a tool that speeds up the process, not completely automated. Also, when working on textures, work in…
There's a search function, which will show you people ask this question weekly...and a wiki! http://wiki.polycount.com/2DTutorials?action=show&redirect=2D+Tutorials http://www.polycount.com/forum/showthread.php?t=71942&highlight=hand+painted http://www.polycount.com/forum/showthread.php?t=68416&highlight=hand+painted…
Hi Polycount, This is Einar, a low poly hand painted character project which I started. And I want to share the progress with you guys. I started out with the design of Einar. I didn't fully paint him out, because the main focus of this project will be the model and of course the hand painted textures. With this painting I…
Hi, I get a lot of emails and PM's asking for hand painted texturing techniques, so i figure this might be more helpful than me constantly having to reply awkward "keep practising" replies as i cant really put it in words: You might notice the weird 'Smudge habit' i have. Yeah, what i do isn't very traditional and i…
Hey everyone! Just wanted to share a quick update on this project. I was recently invited by the 80 Level team for an interview and a deep-dive technical breakdown of this environment. Since it turned out to be a massive 19-page piece, I won't cross-post the entire text here, but I really wanted to share the link with the…
These threads have always been popular with the hard surface + texturing themes but I reckon it would also work really well with substance designer/painter. So either post what your looking to make or some shots / explanations of your substance - might requite a little explanation on the image as to the process and what…