Decided to start breaking down the items down to each part, I wanted to leave this here in case anyone else is missing or adding anything new since while it looks simple theres a lot of eye into each detail! It's my first time doing this kind of challenge, I look forward to seeing other people's work! I plan on posting a…
We're looking for a talented entry-level 2D pixel artist to work in Seattle, Washington for 8 hours each week on new games that Caravel Games will be making. Caravel has developed and sold award-winning shareware games since 2003 including DROD: King Dugan's Dungeon, DROD: Journey to Rooted Hold, and DROD: The City…
Hi Peoples of polycount! First let me say a big welcome to you all, I cam heard after reading many great threads and hearing how this is the place for help,feedback and inspiration..:D Anyway, On to my issue/s: First for a bit of of background: I am a 3rd year uni student and I am working my final project. This project…
Hey guys~ this is what I made in a month with UDK I'm still studying in a video game school in Montreal. I am a level designer so I didn't put too much time on the look because I wanted to focus on the player's experience and level's gameplay. The reason that I called this Temple is because I want to make an adventure and…
We are looking for 3D artists and coders for our game Rotting circuits. It's a open world sandbox survival game set in 2050, think terminator meets the walking dead. As a 3D artist you'll be working on the following in no particular order environment fabrication, prop fabrication and character creation. As a coder you will…
Hey ladies and Gents so i wanted to post this here for awhile but my internet was offline for 3 days so i started to work on my Arcade Singed skin and completed it and will post all the progress shot's and rest here all together since i never had any days to update it all hope you enjoy and let me know what you think of it…
@sachoi I'm not sure if this answers all your questions. The goal of this project is to generate a AAA quality asset. I wanted to model this weapon for a few years so I decided to do so. Once it is done, I plan to add it to my Artstation. My process is to simply load up reference in the viewport of the software that I use,…
Hey everyone, I'm working on an envrionment piece at the moment of a luxury apartment. The apartment in question is depicted on this website: http://www.home-designing.com/2016/04/two-sophisticated-luxury-apartments-in-ny-includes-floor-plans I'm only building a small part of it because the apartment itself is absolutely…
Hello [: This is the first time I try to convert one of my sculptures(Based on another artist concept) to a game character so I was doing the retopo, wondering if its a good practice or just good in general to leave holes in parts of the mesh that are hidden or don't have any good use, like the beard and hair since they…
Thank you for your kind words and encouragement, JOY. I currently have about 75% of the low poly built with initial UV maps laid out and have begun test bakes and exporting to Marmoset Toolbag 2 (my trial for 3 expired a while back, and I can't upgrade until maybe a month or two). I still need to go in and finish up the…