Hey Polycount! Over the summer I plan to create a one or two shot render of this environment here. Any and all crits/tips on composition, texturing, workflow, etc. would be super helpful! I know I don't have too much to crit right now but i'll be posting regular updates on my work. So far this is my paintover Some…
I was going thru my 2D stuff seeing what I could post on my site that might help me get a better job. It wasn't looking too good so I decided to touch up two of them. Spawn Original Callibretto (from Battle Chasers) Original Spent a few hours tonight finishing off this one, man what a mess it was (and still is to some…
Do somebody know a good, convenient soft to compose multiple rendered fragments? mostly from Zbrush into tileable textures ? The one able to combine Z depth in a way, fragments would intersect to each other properly , according to their depth. Rock pieces/stones for example . Many programs can do so to some extent but all…
Hello everybody! This would be my first sort of posting on here, I'm posting a few of my enviroment models that I have been working on in my enviroment modelling classes. The class itself is finished , but I've been working on a few more buildings and showing them on here. The theme was to go with a downtown grundgy…
For the accompanying text with this latest update, please look to the bottom of the page. All other posts are merely for archival purposes. The purpose of this thread is to have somewhere to dump all my works-in-progress, while tracking my progression, much like Spacemonkey's or Dom's threads. It's nice to be able to look…
Hey guys, I've recently submitted my game to the IGF (independent games festival) held at GDC every year. I'm pretty excited to be finished since it was pretty much just myself slaving over this for a very very long time :) ! Finalists are announced in January so my fingers are crossed and I'm thinking happy thoughts...…
Does anyone have any suggestions on a good quality made and cooking rice cooker? I have gone through three so far. First two were Elites. 3 cup. Worked fine, tiny bit over or under cooked. But burnt out after the third cooking. 8 cup. Too large and then burnt the small 1/2 cup of rice I was using. Then Oster 10 Cup. Too…
Any features you wish Polycount had? Let us know and we'll see if we can grant them. This is for wishes only, new things to add, not bugs. If you find bugs please see Bugs! We got 'em! Here's our current wishlist, in no order except by where they would appear on the site: Site Features * Embed our twitter feed in a page…
Honestly, SF so bad in terms of safety to me. I've been to SF several times and for the most part you'll be fine as long as you use some general common sense. Travel with a buddy if possible, don't carry expensive stuff, don't wear your GDC badge outside the convention, etc, things people already posted. As far as housing…
Thanks AkiRa, that's more feedback than I expected and I'm very grateful! (Btw, some of those images have 404'd :/ ) I fully agree. Before this texture I had a really crappy one with high intensity normal's and it looked off. The normals themselves are actually stretched, as the panels were too short. So the texture itself…