Hello! I have a character with eyes that use two mesh layers for. The eyeLids use a lambert shader with an alpha map in the transparency. The mesh behind for the iris/pupils uses a blinn with a normal map to create specular highlights. The Lambert also has a ramp shader plugged into ambient colour for a cel shaded look.…
Web: www.asorsonstudios.com Contact: info@asorsonstudios.com Asorson Studios is a group of veteran game artists specializing in remote contract services to the video game industry. We've been providing contract services to the video game industry fulltime since 2002 and worked individually creating game art for many years.…
Hey everyone, I just want to share a video game app that I designed and developed for iTunes & Android called "Ball Crushers: Extreme Dodgeball"! Ball Crushers contains 40 offensive & defensive items, 19 levels, a zombie survival mode, and a whole lot more. Here are links to the game: iTunes:…
I loved Riot’s recent multi-stage story telling approach for
Varus’ lore and imagined (enthusiastically) a similar narrative project for
Yasuo. For my submission, I want to set the stage to flush out Yasuo’s
backstory while providing new narrative arc opportunities to explore. I came up
with a promotional video script…
Hello everyone! I am currently studying about stylized art with the focus in environment design. It's kinda my first time ever doing stylized stuff (from sculpting to baking/texturing in SP). I've been working on this piece for weeks now (on and off due to IRL stuff). Also my first ever diorama too if ever I get to finish…
Hi all! I was inspired by this video on Arc System Works stuff on Guilty Gear Xrd and how they created a 2d look in 3d( https://www.youtube.com/watch?v=kZsboyfs-L4) and decided I wanted to learn about that, using a character from one of my favorite movies, Kiki from Kiki's Delivery Service! This is my first time trying to…
DAM Consultants, Inc. is staffing for a Film & Effects digital studio that provides creative visual effects, animation and post production services for all forms of visual media. Located in the heart of Santa Monicas burgeoning media district, the company serves an international clientele, including the industrys leading…
Looking for a contract 3D modeler for game art. Style... Think of Monsters INC/Hungry With a Chance of Meatballs, but simpler... Living Emoji creatures. Not cute, not scary, range of emotions! No worries about poly counts or symmetry. Everything is rendered out orthographically into PNG24 sprite sheets on my end. You will…
The one and only Marko Djurdjevic will be joining us for a very special presentation and LIVE DEMONSTRATION on his astonishing working methods for creating dynamic, and incredible Comic Book Covers and character based Illustrations. http://conceptart.org/forums/showthread.php?t=168095 When: Sept 26-27 from 11am-3pm Central…
My name is Stephen and I specialize in rigging and Maya tools, more specifically Maya 2014. I have been using the Unreal Engine for over a year specifically dealing with importing animations and implementation. If you are looking for someone with this skill set, please do not hesitate to contact me for future game jams or…