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Stephen Wong Technical Artist (Rigging and Maya Tools)

My name is Stephen and I specialize in rigging and Maya tools, more specifically Maya 2014. I have been using the Unreal Engine for over a year specifically dealing with importing animations and implementation.

If you are looking for someone with this skill set, please do not hesitate to contact me for future game jams or paid work!

Skills: 3D Rigging (Maya Preferred but I have access to Blender and 3ds Max)
- 3 years for rigging
- 1 year in indie game development

Previous Work:
Heavy Gear Assault - Studio MekTek, Inc. http://heavygear.com/

Portfolio: http://setupwong.wordpress.com/portfolio

Contact: stephenwongta@gmail.com
Skype: KohnarForever

Additional Information: Located on United States East Coast. If I don't respond between the hours of 12:00 AM and 6:00 AM during that time, I will get back to you sometime around 7:00 AM.
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