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[COMPLETE] Stylized Entrance UE4 - Looking for Feedback

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Zanmato polycounter lvl 6
Hello everyone! I am currently studying about stylized art with the focus in environment design. It's kinda my first time ever doing stylized stuff (from sculpting to baking/texturing in SP). I've been working on this piece for weeks now (on and off due to IRL stuff). Also my first ever diorama too if ever I get to finish this!  =)

Software: Blender, Substance Painter, and Marmorset Toolbag (for rendering). Possibly UE4 and Unity too.

First I gathered references throughout the internet:

(I lost the links to the original creators of these references, please alert me if you know them so I could give proper credits)





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Initial Blockout:



Base Sculpt:



I then narrowed down and focused on the door first, so I did the sculpts and detailing too:



My current progress so far. Will be updating this topic as I progress further! =)

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