Hey Everyone, Having discussed this elsewhere I am still not sure what name to give it, Hornet came to mind first, but there is already a UT3 mod bearing that, and Im not 100% on cobra either. For one of our assignments at we had to create an original concept for a vehicle, but not to make things too impossible we were…
Hi ! this is my last work . Something inspired by the dishonored art and piotr jablonski style ! ^^ Using the last brush pack of texturing xyz in zbrush . Hope you like it and give me some tips to improve it or my next work ! here more screen in high quality on my artstation . https://www.artstation.com/artwork/odAPW
Hey guys, here is an African-American female portrait that I have been working on for a while. Trying to improve my skin texturing and also little cloth sculpting. Done in zbrush, texture xyz for the details and rendered in the awesome Marmoset 3. Would love to hear what you guys think about it. Images :)
Hello everyone, I'm a level designer and 3d artist currently available for both short term as well as long term projects. I specialize in hard surface models, props, architecture and detailed urban environments. I have experience with a number of engines like Unity and Unreal Engine 4 and I have worked on projects with…
Hi there, this is the progress so far for my uni project using MoCap data to create a music video kind of animation to 'The Plagues of Eygypt'. I decided on motion capture for my project as it had always bugged me how i had never managed to grasp it and wanted to at least try my hand a using mocap data and lip synching the…
Just wondering if the PB's are broken in newer versions? For instance, with a default leak/heavy leak brush it's behaving as if the global wind X=-1, so that the particles always fall about 45 degrees screen right no matter what. Obviously global wind XYZ is set to zero as I'm testing on default presets. Last time I used…
Hey guys, I've been wanting to do some particles where they only rotate in 2 coordinates instead of xyz. I've been looking all around for a solution of getting a billboard to follow the camera in XZ coordinates instead of only Z. Any ideas? Thanks in advance.
We do a decent amount of automotive work, and from time to time get some pretty large campaigns where we receive CAD files and need to have good polys come out the other side. Sometimes the CAD files are clean and sometimes they need to be resurfaced or cleaned up a lot. Additionally, we are also working on taking…
Hey guys. I decided to do this piece pre-rendered in Vray because of the time frame I was under. I made this piece for my Gnomon Master Class. I did an overview of all the steps it takes to create a believable environment efficiently . It was heavily based on sci-fi movies from the 70s,80s and 90s. And it really turned out…
Hi everyone! I just wanted to share a script I've done for Maya to quickly be able to set the vertex normals based on the face normals. I know there are a few ways to do this within native maya, as well as a few scripts, but I haven't been able to find one which averages the normals for verts shared by multiple selected…