I joined the old Q2PMP site in late 1997. 15 years later, it's the same ill-conceived question and the same put-upon replies. Polycount is the unchanging rock in life's sea of chaos! Anyway, to the OP: You're not unmotivated. If you lacked motivation, you wouldn't have bothered to come here. What you are is some…
Just my input... For Oblivion, I think these are really poor. The problem I have with them myself are that the polycount is quite high, but the detail isnt there. Looking at the Axe, you seem to be throwing polygons left and right but nothing is REALLY helping change the shape of the actual blade. Secondly, I know your…
Hmm duck. http://web.utk.edu/~dolislag/mallardmale.jpg http://animals.timduru.org/dirlist/bird/duck/MallardDuck-Floating_On_Lake-jpg.jpg http://www.husney.com/~jordanh/gallery/albums/Pictures-Animals-Birds/04_LA_Venice_Mallard_Duck.jpg You got a good start in the neck area and you got some clean up to do in the legs as far…
What is the difference? With either project I get evidence of my design skills, more portfolio pieces, and experience. As per the suggestions of other polycounters, this is exactly what I need to be doing. My new project fulfills these basic needs, but it also tackles something else, something significantly more valuable…
Your demoreel is very slow paced. Character turnaround is way too slow, and some cuts and fade ins could happen faster too. I'm not sure how long it is, but it seems very long. Don't make it any longer than 2.5 - 3 minutes because people won't have time to watch the whole thing. And please change the music! You should pick…
I've gone through quite a lot of threads on polycount that seemed very promising but none of them anwsered one of the seemingly most important questions in regards to washed out normal maps. My goal summary: 32bit normal map in Photoshop should not be washed out In Marmoset 4, baking a 16bit normal map as a PSD file, will…
Hey everyone, I hope you're all doing great. This is my first post on polycount and here's a character art piece that I'm working on. It's based on a concept by MinTiger (Jang Minho). I'd like to get some feedback, and you don't have to hold back. I'm particularly looking for input on the proportions before I move on to…
Hi there Polycount! Long time lurker, first time poster here. I am starting a new demo reel and this is the first project for it. Overall I would like to have the following on the new reel: 1 character, 1 vehicle, 1 building exterior ( something medieval ), 1 interior environment (something like an atomic bunker with…
Since my good friend and neighbour "THE 5" showed me the way back to passion I decided to start drawing again. I`ve been following Polycount for quite a while, especially the "Digital Sketchbook -section" to find Tips "n" Tricks to improve my skills (I wasn`t registred on Polycount till`now) and after realizing that…
Hello Polycount!!! And all you AMAZINGLY talented artist, both professionals and the very talented hobbyist/ students! I want to be active here and everywhere, I have been in the shadows..freelancing professionally..suppose its time I step into the light. I have been spending most of my time working as hard as I can…