You can indeed link your Steam account in your Allegorithmic account on the website to get a standalone license. As for Live, it's an alternative to the $75 upgrade. It allows you to pay monthly instead and have access to all the latest Substance tools + Substance Source. You will be able to redeem a standalone license of…
I have a strange issue with black shading on the UV shell edges of my model than I apply any material in Substance Painter. I'm using normal maps baked in Marmoset Toolbag 3 and there they all look fine. How it looks in Marmoset: Than in Substance Painter, it looks OK, while I have only flat color. I've tried to add a fill…
Hello all, I've recently made a kinda metallic cracked lava substance in designer where it looks pretty much exactly like what i'm shooting for. when I import it into painter however it takes on an entirely different look. There are no inputs for the substance so it shouldn't be because i'm not plugging something into the…
You could always learn to use the javascript or python scripting in substance painter. It's not a macro type setup though. It requires coding skills. I don't have a lot of tedious routine in substance painter. I setup smart materials and smart masks for the look I want and I avoid painting anything at all. For many of my…
Hey Everyone, I dived into the world of Substance Painter last week and I'm hooked! I love the idea of creating beautiful high res tileables using nodes where the possibilities are endless. Anyway, I want to submit some of the experiments I've been doing with Substance Designer. First up is a study of Josh Lynch's sloppy…
Hello dear community, today, I started with my first model for Substance Painter to get my training going. I'm just at the beginning of my journey. After I exported my mesh in the high and low poly variant, I imported it into Substance Painter to play around with my texture. After importing, first I got artifacts and…
Sure! It would probably help to learn about Inheritance: https://helpx.adobe.com/substance-3d-designer/substance-compositing-graphs/inheritance-in-substance-compositing-graphs.html#troubleshooting
I'm currently working on a project that uses a Zombie Horde as the enemy. Its target is Mobile so Low Poly/Low Res Textures are called for. I was wondering how the workflow would go creating a base model that uses a Substance material that switches up... - Clothing - Flesh Damage - Hues The end result would be a single…
Hi! I'm launching my first product here. It's a pack of 70+ reaction diffusion / turing / organic patterns (PNGs) and custom substance graphs to accompany you in creative work. I've started making these in photoshop first, quickly realizing that it's not going to work. I missed all the Substance's generators and photoshop…