Well done so far. I haven't read what others posted so forgive me if I repeat. The last image in the thread, the back of the sculpt is ballooned out, there is no rib cage. It's the stuff you don't see in the ref pic so I reckon you don't know. Anatomy will solve these mistakes so get to know it.Your back bulges to the top…
Project: Design and Create a Cute Stylized Alpaca character model for a game, within reasonable ~4 week timeframe(negotiable) to style and standard expected. The Alpaca is meant to be cute, fluffy(no hair or fur simulation, just mesh) and have a very defined cute expressive face. For this project, keep in mind that there…
Contact: jobs@variablestate.com Award-winning video game studio Variable State is looking for a contract 3D animator to work remotely on a new, unannounced project. The start date is flexible and the role will last for 18 months. Applicants should ideally be based in the UK or Ireland. Responsibilities: * Working with our…
Hello! Variable State is looking for a contract 3d character animator to work on Virginia. The role is available to start immediately and will last for 6 months. This is a fixed term contract and will not lead to a full time position I'm afraid, even if you are entirely lovely. Applicants must be able to: * Provide a…
This position is now filled. Thanks to everyone who applied! Hello everyone! We are an indie startup looking for a 3D character artist to model and texture a low poly hand-painted human character for our first game, which is a retro horror title. You will be provided with reference art. We are specifically looking for…
Hi everyone! My name is Syoma, and I’m a 29-year-old 3D artist specializing in Stylized 3D Art for games and other creative projects. I’m currently looking for exciting collaborations and projects to contribute to! With over 12 years of experience in 3D modeling, I primarily work in Cinema 4D but also use Zbrush, Substance…
Ok, I've searched for info on this topic but haven't been able to find anything, unless i'm missing something. So i'm working on some content for a game idea i have. This is the first time i will model anything meant to be used for a game so i need some advice. Regarding character mesh, I have several meshes for one…
It would help to hide the armature, so we could see the model better. It would also help to show a shaded wireframe. Did you create this model, or did you download it from somewhere? I ask because the rig complexity indicates a decent amount of experience, yet you seem to be asking a more beginner-level question. This info…
Hey everyone! 👋 I’m Raúl, a passionate 3D Artist with over seven years of experience, four of those in the video game industry, creating immersive visuals and bringing creative visions to life. My journey has taken me through exciting projects in the video game industry, where I’ve contributed to beloved franchises and…