You're almost there, you just need to focus down and really refine your portfolio. I would say do environments for now (you can become a character artist in the future once you're in the industry) I think you should 'flesh out' your 2 environments and made them substantial pieces of work. The ramen shop is crying to be…
Rigging Dojo presents: Anatomy for rigging and modeling with Jeff Hesser We are back for another live web event, Join us Wednesday September 8th, 2010 @ 8:30 CST as Rigging Dojo presents: Anatomy for rigging and modeling with Jeff Hesser Improve your work and understanding of joint movement in the Human Body. A must see if…
I think I was able to resolve my issue with forgetting to reset X-Forms before skinning by saving and re-importing the vertex weights once reseted. Thread here: http://www.polycount.com/forum/showthread.php?p=2180892 While the rig seems to work the scale of the imported meshes is still wrong. Just did a quick thest with…
Hello fellow artists, now it's my turn to present my entry for the running CSGO-contest. Let me start off with a little moodsheet and the basic idea: So, as you might have guessed, the main idea will be the blue lines and an overall dark skins with bright highlights. In my eyes we already have enough handdrawn sketches put…
Hello There! I've been tasked with recreating a warhammer universe environment, with strong consideration for wear and tear, and i settled on this "Arcane Ruins" diorama from the games-workshop website: Theres plenty of bullet riddled wear and tear here, and broken pillars etc, also appears highly modular which works…
You can have actually have this kind of work (pure sculpting/posing) in the miniatures for war games/board games, scale miniatures, and designer toy industry. While some artists simply power through the count spamming the detail, decimating and then tossing the work to a printer, it does help to know proper edgeflow for…
I doubt I am one of those great designers you were talking about, but I think the best thing for you to do is to just dive into it. If you want to do characters study anatomy, do life drawings, do some quick sculpts of an arm or a torso or whatever. Make a few characters, a lot of them are going to suck before you get to…
I think those days are long gone myself; I would have agreed with you last year, but two or three of the biggest offenders haven't posted all that much in a while...PC really is quite a nice place now, with a lot of (totally gay as you mentioned) love going around. Coupled with the constructive criticism you get ,and the…
u have to be carefull with those dota2 descriptions, many of them where changed from original dota cause of some blizzard rights (in this case: tauren race). but after all the playerbase is the same, and they can kill ur whole work with a workshop shitstorm just cause they have another picture of something then u do.. some…
I recommend majoring with a traditional art focus (painting, sculpting, industrial design) with a minor in programming. Tools and process change all the time. The versions and type of software used today will change in months (substance tools is what, 2 years old or less). You ensure a longer and lasting career as an…