Hi all. I'm Colton. This is my first post here. I've been frequenting Game-Artist.net for a few months and after hearing so much about Polycount I thought I should join. I've always had a passion for games and have been playing around with different editors and other game modding utilities since I was in high school. I…
Hello - I started a new project and wanted to post progress on here so others can give feedback while I work. This scene is inspired by a place in TERA Online. In the game there are monsters in this area so you don't get time to enjoy it. I want to make a space similar but have more plants and unique objects to look at. It…
Hi guys, Just to let you know that TrackVerse Alpha v0.1 is finally ready for download :D . It is still an early work in progress but the player will be able to build their own tracks and race on LAN or internet play provided that they know the host's IP address. To download it visit http://trackverse.net/ Don't forget to…
Hi everybody ! Here's my latest progress on my space station project. The design of the space station itself is suppose to suggest that it have been mass produced to colonized space. To reinforce this idea, I have made every elements of the corridor heavly modular and visually functionnal. Right now the flat panel can be…
Hey, everyone! I really wanted to try and improve whatever skills I have (and build skills I could someday have) in 3d animation after a long period of stagnation, so I decided months ago to go back to school at Animation Mentor. This is my progress reel from class 1: Animation Basics.…
Hello. My name is Sargis. I'm a 3D artist with 3 years experience in 3D industry.I've never posted works or progress in forums so this is my first attempt of sharing progress in forum. I think it will be good to listen from experienced and not only some advices and critiques while working on personal project. For a long…
Hello. My name is Sargis. I'm a 3D artist with 3 years experience in 3D industry. I've never posted works or progress in forums so this is my first attempt of sharing progress in forum. I think it will be good to listen from experienced and not only some advices and critiques while working on personal project. For a long…
Hello, I would like to share a project inspired by Star Citizen and Subnautica I’ve been working on as part of my learning experience with Unreal Engine and improving my environment art workflow. There are still areas I’d like to improve, but I learned a lot from the process. The full project on my website…
Lighting for the pirate ship, shrine and mine tunnels! Some of them are still in progress tho. I will be adding torches and fire around the pirate ship. Any feedback will be appreciated!
Hey-hey again, poly people. I am back with another update. I took my time to sculpt outfit for a character. Here are few pictures to show my progress: Outfit is pretty much complete at this point, it is a zbrush BPR render. Up close of a shirt I also took time to adjust face a little bit. I am changing plans with how I…