Make sure the pieces that are missing aren't flipped (IE. mirrored). MR has an issue with rendering flipped/mirrored UVs. Best way to check is make a check map with letters on it, 5x5 tiling and see if the letters are facing the wrong way.
gerrr, i guess it didnt like me... Marketing: 3.9 Design: 8.3 Accessibility: 5.6 Experience: 6.4 Overall: 5.5 basicly, no one knows about me, my code is outdated, and i still use tables not CSS.
I didn't model this, it was made by ImBrokeRU, I'm sure many people have seen it, but anyways, I textured this a few months ago and it seemed good back then ( Somehow ). But I re-textured it and it took about roughly 5.5 hours but I fixed it. Here's the comparison. BEFORE >> AFTER >>
Is an rx 550 enough to use substance painter? cause that is the only card i can afford and the rx 560 and gtx 1050 have all been inflated in price. Has anyone here have experience using substance painter with a entry level gpu? Thanks.
Motorcycle seems to be looking good... Would be nice to post something bigger than 800 x 560. I can't really see your details. I like the way you presented it! Good job on that but I think the border you have going around it way too thick.
Sweet, i made him for work just recently. You've got most of the likeness down. One quick crit: Don't FORGET the scar!!! :) edit: nose could be thicker. And this is just my opinion but that shoulder is huge! Good ref of scar: http://superherouniverse.com/art/data/563/Real_Indiana_Jones.jpg
man.. *looks in bank account* 100$ down.. only 595 to go! this looks really sweet.. How is the interactivity between say photoshop and modo? Can you paint a texture in modo, open it in PS and paint some more than let it autoupdate in modo and keep workin from there etc?
Hey guys, I love the nitrous viewport, but I keep getting a small problem with the backfacing verts still being turned on. anyone know where or what I do to fix this I have installed the service pack2 and running max 2012 and an asus nvidia gtx 560 with a quad core 1-7 thanks daniel
Oh wow, I just (nearly) finished one of these axes last week. I love these concepts. I'm tempted to try a second one now! Might as well post my first axe, it just needs the little ribbon knot and it should be done. 564 tris, 512x512 diffuse texture