Supposed to be low poly, but i love details way to much so i ***** it up.I'm not gonna rig /animate this character, my goal was to make it as low poly as i could. ( i failed) [ I want to use this model to practice on UVMapping + texturing.and maybe export it to Zbrush to make a high poly version of it, using normal map. ]…
Hello everybody, I encountered this weird problem where my model just keeps on displaying its wireframe in the specular. At first I thought I forgot to hide my UV sheet but that wasn't the case... I also imported it into various engines and all show the same thing. It seems like the wireframe is somehow backed into the…
I'm feeling extremely hopeless, and don't think i'll ever make it in the industry. Someone said there are only like 5000 jobs if that... After talking to some professionals and watching this video [ame] https://www.youtube.com/watch?v=owYaZ_cxNzI[/ame] I sort of am in a panic. I don't know what to do or think to move…
What to create A short piece of fiction that describes a League of Legends Champion doing the thing that makes them awesome. What to keep in mind* Keep it short. Seriously. 1000 words tops. Hook us quickly. Make every word count. * Don’t tell us about the champion. Show them to us in their world. Make them live and…
hey guys,whats up? So recently i've borrowed my computer and since then it acts really weird or my mouse does idk. However when i klick on something it often doesnt react anymore or i have to hold my mouse button down so it reacts,also when i have two windows open and i close one it closes both windows. when i cklick on a…
Bungie had a pretty cool talk about their hair production pipeline and tools at the last Siggraph, and they've finally put up their slides for it: http://advances.realtimerendering.com/destiny/siggraph2014/heads/index.html It's worth a look for anyone interested in trying to speed up hair production. The powerpoint file…
Hi guys, I just wanna share this. I create a custom workspace in maya and always when startup changed to classic. (bug) On preference .Ui Elements. must check (when saving) , (keep currrent layout) and (4views i dnt know why but load up faster that way). then u must open maya and change to ur prefer workspace and then…
Hey, thanks! Ok, thanks for the advice. In the past though I have been told to sculpt characters with a slight neutral pose rather than just completely T or M pose. Is this not the case in a studio? Or have I gone a bit too far? I am definitely planning on rigging it, at least to the best of my ability, and doing some sort…
Not bad! I'd look into baking for softer edges, especially on the tuning control on the side (looks a bit hard edged/flat/lacking of normal detail). The blue and brown on the front is in the reflectivity channel for some reason, should be in albedo. Perhaps make the dirt on the display a little more noticeable/interesting…
@ anarcy, I know the bg helps alot and so do the textures. Unfortunately I am trying to juggle too many things at the time and the bg was on bottom of the list. sorry. i will post link when complete. @ Stefan, I thought about doing an idle animation but from what I have seen on the net no one seems to be using animations…