hey, i'm not able to open a mud scene of mine without it crashing. :shifty: i imported multiple meshes into a scene, sculpted them up, saved it, and now it won't open again. anyone know of a way i can salvage the work from it? can i pull individual meshes from it or merge single meshes into a new scene? so far i haven't…
Hi polycounters, I have a question bothering me for some time, what is the workflow of creating maps for an open world game. Let's say for ex. Guild Wars 2, or other mmos out there. I think that they made a big 8000+X8000+ terrain directly as a plane in 3ds max and then detail it into mudbox, and then open it in UDK and…
I've been working on a project in Max for work and all of the sudden Max keeps crashing when I open the file. I get an assertion error on line 7881 in medit.cpp (although it doesn't say what it's asserting) and then Max closes down. I've tried opening the file on a couple other comps and it works, but it keeps crashing on…
Guys, yesterday I posted an open letter to all 3D artists : http://www.allegorithmic.com/community/blog/open-letter-3d-artists In short: publicly saying that you master Substance can help you. And if you send us your CV we can point dev studios to you more easily. Sincerely, S
TIFF, TGA, BMP, PNG, RAW... nothing seems to work. EDIT: I'm starting to think it's a problem with Terresculptor exporter. 16-bit images saved in Photoshop open just fine, but I can't open most of the files I export from Terresculptor or they open in 8-bit mode.
oh noes, Im having issues with the upgrade and full install. Was using 6 before, opened it up today and grabbed the update the BAM. Freezing at the "Open texture from file" and Open Normal map from file" screen. Going to roll back to 6. Anyone else having this issue?
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In max 2009 is it possible to move around the scene with the array dialogue box open, it seems to freeze the viewport when you open the dialogue box which is tad irritating, dunno if this has been changed in max 2010.
Still learning this engine... I just downloaded 4.4 and I noticed that my project files from 4.2 are grayed out. Can I not open old project files in a new build?