Hi! Could create the wings from cards for a more realistic/detailed look. Skin such geometry by transferring weights from a proxy mesh. When choosing retopoing the wings as a whole, I would make sure the highpoly shape is somewhat compact/well defined. Would make for a more simple look, ok when it has some distance to the…
Hi folks. Been practicing texturing in mudbox, and made this barrel. Decided to try to give it a wet look as well by playing with additional bump, spec, and reflection.