Sorry to clutter up your thread with this, maybe we should move this discussion to another thread? http://www.wunderboy.org/blog/175 I use the 3dsMax smd exporter, it works in 3dsMax 2k8 just fine, the importer does not. Milkshape3D's smd decompiler still works if you want to get models out of Source but it triangulates…
Hey, there! I've been looking for opportunities to improve as a 3D artist, and I have made the decision to allow for others to review and critique my current work. I have reason to believe my skills have plateaued, and I would like help in improving my craft. My proficiency/comfort area has been firearms since I started 3D…
The first challenge i join for ArtStation. When i look back at all the asset I still want to go back and improvise it, but i will leave it like this for now. Here all all the completed render. Concept art Nautilus Lab by Konstantin Vohwinke Gramo Phone by Alexey Mazur Fuel Station by Gediminas Einikis Beneath the Waves…
Hello, In recent days at my company we had training/contest called "Prop Week" with our Lead 3D Artist. We had three days to create game ready prop based on real object that we could hold in our hand and get inspired by. This Old Oiler have 2207 tris. Rendered in Substance Painter iray. Standard maps - Diffuse, Roughness,…
Your english is just fine. And okay cool, yeah didnt want to come off as rude, was typing super quick during my down time at work. But yeah, I would divide sections up where you can. Tiling textures are awesome because sometimes you can reuse these sections for different parts of a scene, other props, etc. Just really…
Hi, My name is Miles and I'm a 3D environment artist currently interested in full time employment based in the UK. My strongest point is the skill to make believable worlds with an eye for lighting, mood as well as producing detailed props. Portfolio: https://artofmir.artstation.com/ Thanks for your time, Miles
Hello! My name is Diana. I have been developing in 3d for the last two years with ups and downs. It started with a 3d generalist course then a lot of youtube self-help videos, then tiago klafke's environment course on gumroad, some non-profit projects, some attempts to sell models on sketchfab. So it all lead to portfolio…
Hi, Im looking for a skilled 3D Prop Artist to help me finish a large scene, I'm mainly looking for indoor/furniture props to get done. Art style is realistic and tailored to VR (high poly count and 4k textures). Substance painter is essential for this job. If that sounds interesting to you, please send me an email to:…
Hello Name is Emma Chris, I am available and looking for remote Task I am a 3D Artist / 3D Modeler with over 5 years of experience modeling and texturing props and Making Environments for video games. Solid knowledge in organic and hard surface modeling using Blender, 3ds Max and ZBrush. Skills • Hard-surface modelling of…
My name is FIlip. I'm a 3D Prop Artist with proficient skill and knowledge of prop and weapon workflows in game art. Portfolio: https://fvportfolio.artstation.com/ Proficient in a great deal of software packages dedicated to design and development. Feel free to ask for specifics. Looking for freelance and in-house work…