Please, NO NFT offers Hello everyone. I'm a 3d character artist. I've worked doing characters for more than 3 years and now i'm available for freelance work. My skills. -High poly modelling -Retopology -Texturing -Creation of LODs Software experience -Adobe photoshop -Zbrush -3ds Max. -Blender -Substance Painter Contact…
'ello! I've never made a human character before. This is a chibi-style female. My goal is to have her finished, textured, and posed by the end of the week. I realized as I was working that I have no idea how to do anatomy, or model a character. Any pointers would be much appreciated!
Looking for freelance 3d character animator (FPS game). The job will require you to work remotely and using Maya software. Having experience with Unity is a plus. Character animation references: https://lnkd.in/fGJ3Gsi Kindly send in your online portfolio and working rate to contact@feralboxstudio.com or reply here
I would say focusing on reasons why you cant be a character artist is daft. Not everyone is cut out to be a character artist, then again not everyone is cut out to be a programmer, a fireman, or a nun. 2D isn't essential to character art but as you progress up the career ladder you will probably find a lack of ability to…
Nice work so far, but one thing really bothers me: There is nothing which communicate "cyberpunk" in this character. So far it could be a character from any modern setting game. Maybe add some techi gadgets to the character (scifi PDA, AR glasses etc.)
time to jump into another model. I'm going to be tackling the area of art that I am not so good in, characters! I'm going to follow those character workshop threads to the best of my ability. All of those people there are super skilled, and it would behoove me to follow up with people like that. I originally wanted to do a…
General Information • Game Title: Conscience • Platform: PC • Genre: Action and adventure • Theme: Survival Horror / Western RPG • Camera View: First Person • Engine: CryEngine 3 • Price: $39.99 • Release Date: October 2013 • Team Size: 13 Developers • Project Started: January 2012 Features • First Slasher genre WRPG in…
For my animation module I have been tasked with animating a character's walk cycle and a prone to standing animation. There are no restriction on the character used and no marks very given for modelling. I chose to use the Bounty Hunter from DOTA 2, he is acrobatic which is a useful traits for the prone to standing…
So this is my first attempt on modeling a low poly character, he's a final project for a class I'm taking. He's based off an original character I developed which I redesigned for low poly modeling. Here's the original drawing that started it: A Hindu-inspired androgynous deity; the Piercer is a neutral god that blinds…
Hi all. Heres a Unreal character Im going to be modeling for UT3. Its a remake of Rankin from UT99. He was my favorite character in UT99, and after seeing Spacemonkey's Sarge and Spitty's Visor come to life here, I am inspired to do one to get it into UT3. Coming up with the concept, I was inspired by UT3, Gears of War,…