Alright, I think I'm ready for another round of critiques. If anyone has anything that they can point out to me right now it would be great. As you will see, the main thing I still have to do is make a proper specular map and possibly another pass on the diffuse. The Specular map won't be used in game, but I think it will…
okay I posted this over at CG Talk and didn't get a lot or responses so I'll try my luck here. some things i need clarification on... -graphics engines treat objects as surfaces, in effect making all objects open meshes (it's impossible to create totally seamless UV's), so does that mean creating water-tight meshes is…
Hello everyone, Im new to the 3D modeling scene having started some introductory courses in 3D Modeling and Game Art at Austin Community College. They have been very helpful in getting me started but everyone says, especially our instructor, that the real way to master the craft is to spend time on the forums. Here then…
Artillery Games is looking for a Visual Effects Artist to help bring life to Artillery's first title, Project Atlas. We're turning the idea of a real-time strategy game on its head and looking to build a lasting, iconic universe with an engaging story, compelling units, and ultra-fun multiplayer battles! We are looking for…
I don't see how there can be a balance in this day and age. Copyright wasn't designed, and was never intended, to be a business model. It was meant to serve as an incentive to encourage authors to create more works for the opportunity to profit it from it so that more works would be available in the public domain. It…
Hey all, Im relatively new as a professional 3D game artist, currently working in Unreal Engine. I wanted to know if anyone could share techniques on whether its possible to create 1 or 2 texture sets for many series of rocks. I know doing something like this using material/ shader techniques is possible but I was…
Senior Environment Modeler WE ARE REVOLUTIONIZING ENTERTAINMENT! Got the passion and a very high degree of skill to create fantastic worlds for a large scale premium fantasy online MMO game? Have you accomplished this with your experience in other high quality games? We are going to change next generation gaming in a way…
Shadows in Darkness Location: Coral Springs, FL Website: http://www.shadowsindarkness.com Contact: jobs@shadowsindarkness.com Shadows in Darkness is seeking for potential full-time candidates to build our team. We are primarily looking for Character Artists (modelers and texture artists) and Environment Artists (modelers…
I've been out of clients for a while :/ so I've decided to create a new portfolio piece with all the bells and whistles I can, I was divided between doing a soldier or a knight and the new Medieval Artstation Challenge was just what I was trying to do since Brazil can't participate (as we aren't punished enough...) I…
Followed you on Artstation Moses :D I like the tones, and they look great together. Mind if I ask how the base of the trees look? Much like interiors, I look for how trees are connected to the earth (if it's a flat base or perhaps you have created some with large roots sprouting etc) That's of course unless you were…