Or like Substance Painter but working in 2d space with pixel snap precision . Something simple like 2x2 ? Vector style maybe including vector curves to scatter small things along. With color range selection ? Something for quickly compositing materials from already existing pieces , not even any 3d preview is necessary but…
AND since its been so long and there might be some new people using it. I thought I would include the descriptions for all the scripts. If you are only interested in the new stuff they they are ** asterisked. Hopefully you can figure most of it out from the tool tips. All this info is also in the README and on my site. Mis…
Another nice trick in Max is to use instanced modifiers. Select all the Editable Poly models (with no modifier stacks, just to keep it clean though, not a strict requirement) and add an Edit Poly modifier, and a Turbosmooth modifier. Now you can edit individually or altogether using that Edit Poly. You can also Collapse To…
Hello to my fellow polycounters! I’ve been working on a character in the evenings after my day-job, in hopes of pushing my portfolio forwards. In the past I’ve either had a fairly generalist portfolio, or the chosen designs were not visually strong. I’ve reflected a lot lately, and decided to push forwards with a stylized…
Hi, you can assign a hotkey to "Center Point Cycle" action so when you press that it will cycle between "Use Pivot Point Center", "Use Selection Center", "Use Transform Coordinate Center" modes.
Hey all, I've finally been able to [make time to] convert my 3dsMax tools for UE4 to Maya! Now you can maximize your workflow! GREG'S TOOLS v1.0.0 (name pending) Install: Be sure to get the most recent versions of the script (Last Updated: 10/31/14) Install the tool into the /Documents/maya/scripts Load in the script…
Moving on into 2019! Welcome to the next voting thread for the year - May and June 2019 ~ To clarify, this thread will be replaced by the official WIP / Challenge thread on Wednesday, May 1st, once the vote count is in and the concepts have been selected. Please wait to post your work there. Below I've selected a few…
Welcome back everyone - great effort this last round a STRONG start to 2019! It's time again for our round of voting for the next Challenge - March & April 2019. To clarify, this thread will be replaced by the official WIP / Challenge thread on Wednesday, November 1st, once the vote count is in and the concepts have been…
Welcome to the Concept Thread for the next Monthly Environment / Prop Challenge! Great effort all around folks; there were some really polished pieces with the last Challenge! I'm a little behind in getting Challenge 46 set up - as such I'd like to get as many votes as we can in the next two days and have our selections…