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[3ds Max] UV Editor issue

polycounter lvl 4
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zippper4 polycounter lvl 4

Hello, so i've got some problems while doing some UV's on a character.

When i select a part of the arm (on the UV Editor), some just don't get selected ?

(As you can see below)

Does somebody have any ideas about this issue ?

Is it the 3d model topological problem?

Is it a known bug on the UV editor ?

Thanks for your help :)


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