@ysalex Hey there :) riiiiiggght, the dirt is a little over the top, I know! I've been using the fake it render package from Mike A. Nash and it was a bump map that was applied in the shader. I saw it a little too late, Wanted to redo the render but my computer just cannot handle rendering without over-heating and shutting…
Here is a sculpt I did a while ago, but I have recently re-visited this piece and made some improvements. This sculpt was based on Luke "Mr Jack" Mancini' concept art of the overlord. This was actually the first personal sculpt I did in zbrush outside of tutorials and it was really a learning experience. I had no idea what…
-Rendering- If you own a video editing software, you can do a similar render style that I basically conjured up by doing multiple exports of different settings and then compiled them in After Effects. First Render Pass. Solid Textures 100% Self Illuminated Second Pass. All geometry white at 100% Self Illuminated with…
@Doxturtle I was going to say there shouldn't be any spelling mistakes, but I went back and checked and there are a couple on some of the tech renders, I thought I got them all back when I did them which was back in uni. I am going to be going back and bringing the older stuff up to scratch with the newer renders (the…
The reason models for offline rendering have even topology is so they shade better. That's why sub d works like it does. The reason real time rendered models have less triangles is so they render as quick s possible. There really isn't anything special, you just make your models tailored to your needs. A frame for a game…
My humble opinion: This is the part that is damning for the Polycounter in question. This guy, apparently, isn't even making his own renders... He just TOOK the renders from Ivaj's site, cropped them to remove his name. If he worked on these models, he should be able to render what he did, or make new renders of his own…
So my trusty ol 8800 gts randomly died the other day. At first it would run for awhile and then my monitors would turn off while the computer would still run. Then it got to the point where it would just not turn on the monitors from the very begining and give me the ol "one long two short" beeps (video issue). So anyway I…
Hi. I have been trying to render my AO maps using the max RTT dialog but keep coming up against the problem displayed below. When rendering the faces that are the same on the high and low polly get terrible ray miss errors. The only way i can fix this problem is by moving the high away from the low polly. Is there a way i…
Hello everyone, I have a big problem .. I'm doing a test for a company. I need to use 3Dsmax in a real-time renderer. I can take shader from internet (in .fx). I try xoliulshader_1.5 and others like 3pointshader. Generally, I use Unreal Engine for environment scene or Marmoset Toolbag. In 3Dsmax whatever the shader, I have…
Hi everyone! I'm back with my last project with Maya and MR, sweet and cute as always! Here's my last render, slightly tweaked with photoshop, as always Parti_volume on the menu, i really like this node which is very flexible, though its costs a lot in term of rendering. The skulls are too bright and the candles not…