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Death totem (environment WIP)

polycounter lvl 4
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scorpiostyle polycounter lvl 4
Hi everyone!

I'm back with my last project with Maya and MR, sweet and cute as always!

Here's my last render, slightly tweaked with photoshop, as always Parti_volume on the menu, i really like this node which is very flexible, though its costs a lot in term of rendering.

The skulls are too bright and the candles not enough, which is due to the render settings, i was thinking about adding some boulders and maybe decrase a little the size of the chainlinks in the foreground, i also tweaked the altar which was too sharp.

I still got a ton of work to do, i have a fog pass with fluids, which is rendered separately due to the incapacity of Maya to calculate both the fluids and the Parti_volume on the same render.

Feel free to criticize, that's why i'm here!

thank you!



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