Quoted for truth. One thing though about college, while it can be more art focused, it can be more difficult to transfer to other countries. University degree's are often qualifiers for extended visa's in other countries. (unless you take engineering or law or med etc). If you don't know what you plan on doing in the…
So I have been facing this problem lately: Given a fixed Texel Density, a modular piece doesn't quite fit on the texture. I know a few solutions at this point: 1. Stack some uv islands. (drawback: baking maps from high will be annoying) 2. Use a larger texture, then pack more than one object into it. (drawback: we have…
Hey, I'm fairly new to this and trying to UV a character while fixing some problems in the mesh, and at some point, I always end up getting non-manifold UVs, which makes impossible to further unfold the mesh or do a lot of important operations. Any idea on what I'm doing that create this kind of problem? As far as I'm…
I don't really have time for my own art since we're in crunch mode at work, and have been for a while. Started this a couple of months ago, but with only an hour to spare here and there, since then, progress has been slow. Pretty uninteresting pose right now since she's in the relaxed modeling pose. The anatomy does look a…
Hi all, I recently picked up Banished when it was released a few weeks ago and was impressed with the game play. I really enjoy city-builders/simulators and found this one to be challenging and relaxing to play. Anyway, I got inspired to do some fan art for it in my free time and as a way to challenge myself and learn more…
Hey everyone, just starting my digital sketchbook here. I am a Portuguese 3D artist who happens to be a complete sucker for stone sculpting (and other organic stuff) so, you'll probably be seeing a lot more of that kind of work here. I am trying to improve my hard-surface modelling/texturing though, I swear! :poly004: All…
If there is one thing I miss after switching from Maya to Blender: I can't easily unwrap non-rectangle uv shell into it's native shape, it's always a bit off. For example, say I have a simple drawer: I try to mark seam around the front panel and unwrap: This is what I get: It's similar result for the back of drawer: AFAIK,…
There is a CG event in Vancouver called Anomaly coming up on April 25th, and I figured it would be a great time to have a Polycount meetup! I am sure there will be a few local Polycounters going to the event, myself included, and possibly some people from just south of the border. If you are unfamiliar with the Anomaly…
Working in an industry that has a casual dress code has been great. It's funny being the only company in the building that doesn't require business suits. So what is your style? What brands do your prefer? Where do you find them? I'll start. I'm a blue jeans and t-shirt guy. I prefer Levi's relaxed fit, and I have several…
here is a still life. i want to make it better. heres what i dont know. lol, ok enough 5 - 7 - 5.... i want to get a better render then zrush can give me so i guess that means decimation master and port to max for a nice brazil render. so i suppose what i should do to get the texture onto the decimated model is to bake…