Hey guys, I know it's a very dull question overall, but when it comes to game art, what mostly sells in the UE4 market place? What people look for? Full environment? Weapons? Sci fi things? Stylized? etc etc
Hi everyone, We are looking for a first-person weapon animator/rigger for our tactical FPS project, built in s&box / Source 2. We will provide: * weapon model * already rigged first-person arms * textures/materials (if requested) * reference examples for weapon positioning and animation style (if requested) The weapon…
You see these various online stores like Unreal Engine 4 marketplaces, Unity asset store, Turbosquid, etc.etc. Would you be able to make a substantial amount of money(at least $50k a year) if you did this full time? I have no way to gauge the profitability of this venture. For example, this Russian guy has good stuff, but…
Hey to all, As the title says, certain sites of the 'Art' sale kind have been doing the round on certain people by stealing their work and selling it, just wanted to warn you peeps incase you or anyone you know, that might in Graphic Poster aspect of things. Here is the person who found out his work is being sold:…
Hello. I was just wondering if anyone knows the way this works. I've seen a lot of models being sold on asset sites like Turbosquid that have brand names on them. For example they have basketballs with the Spalding logo and cups with the Starbucks logo. So I assume this isn't legal, so I was curious why (again assuming…
Hello guys! I want to sell my ZBrush license because I don't use it already for long time. It's fully legitimate BUT OFFER IS VALID ONLY FOR EU RESIDENTS. Pixologic help desk will take from me license and transfer it to buyer. So it's safe and legit and you have chance to save some cash. Price 570 euros or 500 GBP
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Hi everyone! Ive been thinking about starting to build a proper portfolio, and maybe make a few bucks along the way. Ive however noticed there are a few quite popular sites where i can do this, and as i am a newbie i don't know the pros and cons. What site would you recommend for publishing and selling my 3D-models?
I would say: don't you'll struggle to sell a bad game with complex graphics, you'll have an easy time selling a fantastic game with simple graphics. Go all proteus programmer art style!
hello my friend any body has experience in this field and make money from selling objects? if we model published game asset or some fan art asset for example we model a gun exactly that exist in a game would it be any problem for copyright?