Been playing god of war and was inspired to make a project. i dont have much done right now, im just starting to texture one of the main assets and I dicided I want to get to the bottom of a problem i've been having for a while. My textures always seem really low res, i can never get any small height details to come out…
Hello Polycounters! I've been trying to get a grip of this 3D-stuff for almost a year and I am currently getting ready to apply to a school! I have less then a week left until deadline so I need your help and expertise now with the textures as I feel that's what I'm struggling with at the moment! I'm feeling pretty…
The strokes and overall painting looks pretty nice, I'm wondering about what looks like a cloud/different cloud layer pin-lighted over it though. While it may look nice up close texture wise, I have a feeling that marbley cloud layer is going to cause some very obvious/not so great tiling when placed as a repeating texture…
Hey guys, So whats the best technical approach in SP to Re-use same texture maps on differet asset? For example: I want 3 medieval buildings to share the same texture
I think you're thinking about this wrong. Do you want one texture for one building or do you want texture sets to use aa multiple materials within an engine/renderer? Basically think of substance painter as 3d photoshop where the end goal would be to get texture sets for objects. Think of B2M as a way to extrapolate PBR…
I've been polypainting in zbrush using Spotlight, with plans on using the PP as a diffuse bake for a low poly version, the problem i'm having with this is that its hard to keep control of the texture resolution being applied to the mesh. The further away from the mesh i'm zoomed out the more of a blurry pixelated mess the…
Heya guys, Ive been checking the TF2 customization thread lately and seeing some pretty authentic handpainted textures, that match the style quite well. Was wondering if anyone had any brushes similar in Photoshop format i could use? Or point me in the direction of some that are towards that style. Currently Working on…
I've recently come upon a problem with SP that my textures export out as blank. Allegorithmic forums tell me it has to do with the AMD drivers are not current. Updated them and it still happens. I post here in hopes that if it's happened to someone else, they may know something to help me out. Below are two export texture…
Hi, my name is Sebastian and I am founder of the german startup appmedical. We´ve released a pregnancy App for the Ipad. -> mybaby3d.de Now we would like to take our App to a new visual level. We´re looking for an exceptional 3d/texture artist who is able to refine our baby models and create highly detailed textures. This…
Does anyone know of any good tutorials? I'm having a bit of trouble finding any. I did a search here but couldn't find much, and the web doesn't seem of much help either. I'm sure I am not looking the right way though. I really want to put some custom textures into my portfolio to make it more appealing. I was hoping to…