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3D model of Old Metal Oil Lamp(polygons-10437, vertices-11086), ready to be used in Games and Films. Available here : http://cbr.sh/alwaju And here : https://www.cgtrader.com/3d-models/architectural/lighting/old-metal-oil-lamp Files list when buying this 3D Model : FBX 2015 file in .fbx,Wavefront OBJ file in .obj,Autodesk…
Hey guys, I posted this over at TheArea, but so far no luck. Thought I'd try here. I am using MAXScript to create a new quad menu for some tools and assign it to a right-click context action. I have been using this Autodesk documentation page to build this:…
I do a lot of vertex painting in my workflow, and I’m trying to set up hotkeys for common actions. I’ve got pretty much everything set except one thing, which I can’t seem to figure out: switching between painting vertex | vertex face | face. There are three radio buttons in the Paint Vertex Colors tool settings to choose…
Hello, My name is Travis Barker. I've been a professional digital sculptor/3d modeler for 3 years now. I'm experienced in both organic and hard surface models. One of the main company's that I do work for uses my sculpts for CNC milling(limestone) in ornamental architecture. They are currently on buildings at Yale and…
Not quite sure Im wording it correctly buttt.... Pretty much im attending school right now and we've gotten to a point where we need to bake a high poly model/normal onto a low poly model. I've seen this video: http://cg.tutsplus.com/tutorials/autodesk-3d-studio-max/how-to-bake-a-flawless-normal-map-in-3ds-max/ multiple…
Hi Folks, I used to frequent these boards, but haven't visited in a long time. I recently bought a Touchpad and installed Android on it, which has given me access to Autodesk Sketchbook. In conjunction with a stylus, I've found this to be a great little digital sketchbook and have started making sketches, which I can then…
Hi Im really new on 3D modeling and now im trying to make an item for the DOTA workshop. It´s shoulder item for Mirana which must be 400 tris the limit, i make the low poly wrap and i do the bake as i saw in an official autodesk tutorial (though the tuto was with a sword and im working with another thing, just used the…
Posted this in Autodesk Area, but not getting any response, anyone else run into this? So I am having a display issue error with my normals baked from XNormal and displayed in Max. Turing Gamma/LUT correction off usually fixes the seam issue, but as a result your texture are not really correctly displayed. Turning Gamma on…
Hi there! I am modeling a piece of furniture with a symmetric-curved decorative element. Exept the Bezier the others leave me with a complete mess. Does anybody know an information source so I can train working properly with curves? Because I have to planar and convert the mesh to poly I am having a really hard time to…