An a Post-Process way to do would be. -Vignette Mask the screen -Inner area will have the effect -Take Luminance of the Scene -Pow and Mul to have control over Brightness and Contrast values -Use a Box Blur and blur the texture sideways (left and right only) -??? -Profit The only issue is the amount of steps needed for the…
I can understand the point of view for sure. What this really makes me think though is that I wish game art schools were better equipping students for the industry and I believe this is a step in that direction. A lot of students simply don't know to post their work on places like polycount and this builds that connection…
Haha, good work on the first post, can be a big step in the game art field. Prepare for information overload but just take it one step at a time, plenty to learn :) . Not sure what software you're using but i'd suggest taking out edges that exist on a plane, like the long diagnol edges on the side of the can that don't…
@AlbertS : but that's the thing though : Zbrush doesn't have any way to store or display hard or smooth eges since *everything* is hard facetted in it. Hence the question of what this plugin actullay does - likely, interpreting the groups (as opposed to the edges) as some sort of data that Zbrush can then leverage when…
Hi everybody, My first post on this forum. I am mid-level 3D artist. I have experience with props and environment assets but I'm considered new for characters. I could only work on my personal projects on characters for 1-2 years. I can only work on detailed characters when I can find free time. That's why I don't have…
Hello Polycount, I am currently starting my own tutorial channel, working on making very comprehensive tutorials with project files that will go slow and cover every step. I'd like some feed back and ideas for future tutorials. I am also doing 3ds max ones, so please know that I am willing to cover than and most other…
Hi PC! This will be my #2 post and first ever thread here on PC. I've been lurking here for ages but finally got convinced by some cuties in the PCU-group to actually start a thread and project. A little background, im 21 years old and studied digital production in one of Swedens gymnasiums. For a long time i didnt realize…
Intro They are adding collapsible Ribbons in the Explorer of Windows 8 http://blogs.msdn.com/b/b8/archive/2011/08/29/improvements-in-windows-explorer.aspx My favourite online comment: http://seldo.tumblr.com/post/9549775746/this-is-genuinely-microsofts-idea-of-a My take.... Instead of starting another AD bashing thread…
Hey there Polypeople! We have created a new tutorial on creating a braid with a stylized look. 😊 You can find it either on: Gumroad: https://arcaneowlstudio.gumroad.com/l/stylizedbraid Artstation Marketplace: https://artstn.co/m/zBx8R Contents - 30 min of step-by-step Video Tutorial with English commentary - Braid creation…
Meloncov covered a good bit of it for industry realities, so I'll respond to your last paragraph. I personally think the best advice anyone can give you is to take a step back and clear your head. Don't even worry about 3D for now. Clear your head of all the stress and worries. That is the first step above all else. So…