Hey guys, My name is vandre. January, 3 people got together to create a game we call Upshot. The plan is to release on Steam and Next Gen console. The game is a Toggle 3rd person/FPS survival shooter. A mix of Fortnite and Minecraft if I had to try create an image in you brains. Anyway we need a 2D Character Artist to try…
Hey Polycount! I'm interested in hiring a 2D Character Artist who is familiar with the Spine Animation tool: http://esotericsoftware.com/. I need to get my main character for a sci-fi style game created for use in Spine, but I am not looking for someone to animate him (I will be doing that part). The job would involve…
First of all sorry for my english XD The thing is that I've been studying 3D from few years ago, but i never understood a thing and now that I'm traying hard with UV-mapping I thought it was time to find an answer. As you can saw at tittle, what is the sense of work with 3D and create 2D mapping texture? Why the…
*All positions filled At the moment. Will repost when new positions open* Grin Rippa' Group [Team Name] Hello everyone at Polycount. My name is Francis Joaquin and I am a passionate game enthusiast. I have a background in Art and am in the process of obtaining my Bachelors in Game Art & Design. I am leading a team to make…
Hello guys I am developing with my friends a tool that provides 3D animations in FBX format from 2D videos. It's a deeplearning algorithm that generates 3D animations automatically. Here is a video to show you: https://www.youtube.com/watch?v=JccOaeK-o1k We are looking for Beta testers! If you're interested, register for…
Thanks, I tried that and I also tried remaking the function inside the material itself. Sadly I still get the error and crash. I can use it once, but I can't use it again later to combine it seems. This is the function nodes only remade in the main Material. If I only use it once for the top one, everything works fine,…
Hi, We need a lead concept artist for a fantasy and sci-fi miniatures project, full time but even freelance is welcome. The ability to process old cliches into fresh and compelling ideas is a must. A background as a miniature concept artist is very welcome; a knowledge of the major sci-fi and fantasy setting is a must.…
Hi, My name is Alessandro Sarritzu (aka as Hitsu San), i'm a professional concept artists specialized in characters. I've been working with indie devs for the past 2 years so i've been building a broad range of skills (from 2D concept to 3D modeling and even game development and programming).…
This is some concept work I did in Zbrush. I wanted to take a character that seemed a little difficult for me to make from 2D concept art of the character Turgle from the game Jedi: Survivor and sculpt it in 3D. I designed it as if I was handed the design the character and I couldn't see all the skin folds and bumps and…