This is the first time I've used max 9 to unwrap something, and my checker texture doesn't seem to update in the viewport.....I thought that maybe it was the file I was working on, so I started a new file and tried again..No dice...Also tried to assign a different material then reapply the checker....nup thats a no-go…
I just found a blog which is updated daily with news related to 3d so I wanted to share it with you guys,we get all the news in just one place. url:3dnewsworld.blogspot.com I hope this post become useful to alot of you. Edit/Delete Message
Hi all I just updated my demo reel whit a new Aircraft, i am also redoing the main animation but its not done at the moment so i just put in the turntable... just looking for crits and feedback on my whole website thanks http://www.fm3d.info
I have released an update to the Wall Worm tools (a collection of 3ds Max tools for sending assets to the Source Game Engine) today. It's a very large update that includes various new features and tools. I have not documented many but have added the changelog as well as a small discussion of it here. Among the new items…
It got to be that time of year to dust off and update the good old portfolio site. I'm hoping to do some blog style breakdowns for some of the pieces. Hope you guys like it. http://www.aldenfilioncg.com/ Also want to get the videos to autoplay on mobile (brute force) so if anyone can shed any light on some shortcode…
I've not used my [purchased] copy of DDO for a few months and when launching it the other day it activated an update - to what appears to be the free version. From what I gather, this 'Legacy' version has limited features and a totally different interface. Is this correct? If so, I feel completely ripped off since I only…
Hey guys, Im new to Xgen and am having problems with the groom not previewing in the view port. Every tutorial I've watched has said to click the "update xgen preview" button to see the preview but nothing happens? Any ideas?
Hello guys, Since I am on a hunt for a job, I have updated my portfolio with some fresh UE4 work and wanted to know if you would be kind enough to have a look at it and tell me what you think about it? I also posted a few screen of my New B 747 environment ( it's a work in progress though ) I plan to make more assets for…
Hi, I need advice on updating my portfolio. It's been a few years since I've added anything to it, and I'm working on that, but I also get the feeling it's far too disorganized and cluttered with stuff that shouldn't be there anymore. What do you think I should keep, and why? What should go? confracto.com
**updated at bottom** So I have a question about texturing when it comes to normal map projection. I have my high poly which is staggered in different layers projected on my low. My question is whats the best way to match up my diffuse with my normal so each pipe, texture and fence all look correct? Heres the high Heres…