I cant seem to get the decal to actually update and work. I haven't found much information on troubleshooting this and all the information has said to change the material domain to deffered decal which I did. Any help would be appreciated thanks!
You have a compilation error, seen in the bottom Stats window. That big red icon means it's not compiling Set your Blend mode to Translucent, instead of Opaque and it should be fine.
You'll also notice that you lose some of the texture inputs once that happens. Depending on the decal, and your method of lighting, you may want to use the DBuffer decals instead.
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You'll also notice that you lose some of the texture inputs once that happens. Depending on the decal, and your method of lighting, you may want to use the DBuffer decals instead.
Thanks it works now