This looks like a lot of fun, I decided on a new skin and model for Braum, one of my favorite champions right now. My initial idea is to make him look like he's straight out of Bilgewater, like the other pirate themed skins, but I'm really excited for his shield. I want to design it after a part of a ship hull, with a…
Hi Maxilator, I like the shield so far, especially the wood. I would say, if you're going for a battle worn look to make each cut/scrape meaningful. Think about how they got there rather than just applying them randomly. It will speak more to the audience and overall tell a better story. I would also add more variation to…
"I can help you find
the one you seeeek. The one who butchered your clan." The frosty edge to her silky voice made Tryndamere uneasy. Still, he hadn't
found a lead in weeks and he sensed powerful magic from her. Perhaps she really
did know... "Kill the man near the
canyon and I’ll help you." Houses ablaze...blood soaked…
I´m new in the 3D modeling (I only have 2 months of experience and I am learning by myself studing tutorials that I find in the internet) so don´t be too hard jaja. Nowadays I´m using Blender for modeling and Photoshop for the texturizing. This are my first 6 models, that form a set for the Dragon Knight: Dragon of Olympus…
Nice job on the sword and shield! The styles all fit together now. I like what you've done with the barrel, the tops of the metal bands "fit" better. The sword blade doesn't look like wood however, if that's what you intended. I guess you meant the handle is wood? The shield looks like it just came out of the shop. Maybe…
UPDATE #3 Alright ! Time for a little update. It's been a hell of a couple of weeks, didn't have much time to work. During my free time, I started working on a Maya that automates the Pre bake steps such as : -Triangulating low poly -Applying smoothing groups -Creating the cage -Apply a cage material -Putting all the…
http://mythicmktg.fileburst.com/war/us/media/images/conceptArt/0607_CAt_44.jpg did you scale down these shields and paint over them in photoshop? the quality of the cross and shields and skull at top are so much more detailed than anything else on the texture, expecialy the stone work and tiles that are very blurry and…
Hello! I am finally starting this thread in Polycount. SHIFT is my final year project at university. We are producing a game cinematic trailer and I would like to share some progress here as an environment artist and hopefully get some input from artists outside of school! I will be working on the environment assets and…
Hey everyone Joe here. I wanted to start a thread with all my VFX wip's on the site but let me tell you a bit about myself first. I graduated from Full Sail University back in Oct. 2010 with an emphasis in VFX. Not long after I worked at EA Tiburon in a contract position doing effects for their football titles including…