Hi there Polycounters
Having finished my last portfolio piece, I'm going to tackle something a bit bigger this time :
My aim on this one, is to approach the concept with a more realistic style, going for less saturated colors, and why not, some of the ambiance you can find in Vikings (TV show).
I'm going to use : Maya, Zbrush, Xnormal, UE4, Substance Painter & designer, maybe Topogun and Crazy Bump.
I'll regularly post news and screens as I progress in the making of that scene.
So, first and foremost, here's the breakdown of the environment :
Wood planks and moss
More rocks, with Guano, yum yum !
I'll be working on the polycount hangout most days (European time), don't hesitate to pass by and say Hi !
See you next update ~