Hey guys! Today is finally here! We've launched Megascans! :D Plus Megascans Studio and Megascans Bridge for Windows and OSX, a standalone toolset for customizing, blending and exporting scans. From all of us at Quixel, a HUGE thank you for your support. As you guys know, we've got deep roots here at Polycount - this is a…
Short-term opportunity for iOS Game Developer Title: iOS Game Developer Start date: April 1 Duration: 4 months Status: Freelance Restrictions: Must work on-site in downtown Los Angeles Requirements • Must have iOS projects shipped and on the App Store • Must have game programming experience, not just apps • Professional…
Hi everyone, I am new to Polycount, so hello! I wanted to share with you all a level I have been making for CS:GO. I have been writing a blog on my portfolio site in showing my creation process from concept to release detailing each major stage. http://www.henrytoftsdesign.co.uk About de_subliminal: The theme is set within…
We've a short-list of cool things for you today! Head on in if you're looking to kill a few minutes. 35mm Pascal Monaco & friends created a video showcasing popular movies throughout history, in their simplest forms. I always enjoy videos like this. I find them to be encouraging; trying to portray the art I make without…
Hello all, I got the permission to showcase some of the work i have done in the past year : mostly game characters , professional work, done under fixed timeframes so in some cases if they were personal projects i would have spent a little more time on some aspects ( sculpting , texturing... etc ) The workflow used is…
We are looking for a 2D Artist to help with Assets for our Mobile MMO Spellborne which you can check out here https://www.indiedb.com/games/spellborne. Qualifications: * 2+ years of experience in 2D and/or 3D art production * Excellent drawing and illustration skills * Experience with game production tools: Photoshop,…
Hello polycounters, so straight to the point. I am just acouple months away from finishing my senior year of highschool. Awhile back a professor at MMI "Madison Media Institute", the collage near me, told me that I can probably skip the collage faze if I really dig in and work hard. So with that goal in mind, I come to you…
Face of War About us: We're new team. Our team was created in 2010. Back then we were working on first person shooter, but not in CryEngine. In 2012, we decided to create a free to play first person shooter called Face of War. (our current project) About the Project: Face of War is first person shoter from today. Young…
Hey all, My development team is looking to add another writer, concept artist, and hard surface modeler to work on our CYOA style horror project. Our team of 7 includes a wide variety of talent and our concept artists are: https://bit.ly/zackdunn - Characters http://hybridgothica.deviantart.com/gallery/ - Environments We…
My name is Jose Rodriguez and we are looking for talented individuals to be part of our production team for a project we are currently working on: Awakening Within. The project is going to be a 3D Anime series and the overall range of style/look of the series is along with Soul Worker Online. Needless to say, we are very…